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* In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment...Justin Clark-Casey (justincc)2012-06-251-0/+9
* Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)2012-06-081-1/+3
* Remove duplicate update of user count in Scene.IncomingCloseAgent()Justin Clark-Casey (justincc)2012-06-081-0/+23
* If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-241-15/+27
* minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFai...Justin Clark-Casey (justincc)2012-05-171-1/+1
* Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails()Justin Clark-Casey (justincc)2012-05-171-0/+67
* Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression te...Justin Clark-Casey (justincc)2012-05-171-2/+2
* Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()Justin Clark-Casey (justincc)2012-05-171-0/+76
* Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)2012-05-012-8/+107
* Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...Justin Clark-Casey (justincc)2012-04-303-4/+9
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-2719-171/+86
* Add regression test TestSameRegionTeleport()Justin Clark-Casey (justincc)2012-04-251-0/+36
* Make TestSetPhysicsSinglePrim() actually add the object to the scene in order...Justin Clark-Casey (justincc)2012-04-221-0/+2
* Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)2012-04-221-0/+2
* Add test for setting physics in a linksetJustin Clark-Casey (justincc)2012-04-211-2/+28
* Add regression test for prim status when root prim in a new linkset is non-ph...Justin Clark-Casey (justincc)2012-04-211-0/+19
* Fix a bug where linking a non-physical prim with a physical prim as root woul...Justin Clark-Casey (justincc)2012-04-211-0/+19
* Add test for correct physics status on linking two physics objectsJustin Clark-Casey (justincc)2012-04-211-2/+26
* refactor: extract common setup code in SceneObjectStatusTestsJustin Clark-Casey (justincc)2012-04-211-10/+16
* Add TestSetPhysics() to SOP status testsJustin Clark-Casey (justincc)2012-04-211-0/+20
* Add TestGetChildPartPositionAfterObjectRotation()Justin Clark-Casey (justincc)2012-04-171-1/+37
* Add test TestGetChildPartPosition()Justin Clark-Casey (justincc)2012-04-171-0/+28
* Add GroupPosition and GetWorldPosition() checks to TestGetRootPartPosition()Justin Clark-Casey (justincc)2012-04-141-1/+3
* minor: make test names consistentJustin Clark-Casey (justincc)2012-04-141-1/+1
* refactor: move common init code into SetUp() in SceneObjectSpatialTestsJustin Clark-Casey (justincc)2012-04-141-8/+13
* refactor: put SOG position test in a separate TestSceneObjectGroupPosition()Justin Clark-Casey (justincc)2012-04-141-1/+17
* Add simple RelativePosition and OffsetPosition checks to TestGetRootPartPositionJustin Clark-Casey (justincc)2012-04-141-0/+2
* Add very basic TestGetRootPartPosition() testJustin Clark-Casey (justincc)2012-04-141-0/+65
* Add llGiveInventory() test from object to object where both objects are owned...Justin Clark-Casey (justincc)2012-03-221-2/+4
* Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-202-8/+6
* Remove pointless ThreadAbortException catching in a test that isn't run anyway.Justin Clark-Casey (justincc)2012-03-201-11/+5
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-03-021-2/+1
* In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)2012-02-151-2/+39
* Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-081-3/+20
* Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-071-1/+25
* Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...Justin Clark-Casey (justincc)2012-02-042-2/+2
* Add basic TestAddScript() regression testJustin Clark-Casey (justincc)2012-01-261-0/+76
* Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake2011-12-122-2/+2
* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-031-0/+1
* Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...Justin Clark-Casey (justincc)2011-12-031-70/+5
* Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...Justin Clark-Casey (justincc)2011-12-031-0/+16
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-031-11/+46
* Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...Justin Clark-Casey (justincc)2011-12-031-4/+2
* Add agent circuit number checks to TestCloseAgent()Justin Clark-Casey (justincc)2011-12-031-0/+4
* Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2011-12-031-0/+70
* extract common ScenePresence setup code into Init() method for ScenePresenceS...Justin Clark-Casey (justincc)2011-11-111-39/+31
* add SP.PhysicsActor checks to other sit/stand testsJustin Clark-Casey (justincc)2011-11-111-0/+4
* add sit and stand on ground testJustin Clark-Casey (justincc)2011-11-111-0/+23
* As per mailing list last week, remove facility that would automatically move ...Justin Clark-Casey (justincc)2011-11-111-2/+31
* Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...Justin Clark-Casey (justincc)2011-11-111-16/+41