| Commit message (Expand) | Author | Age | Files | Lines |
* | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 2012-03-20 | 2 | -8/+6 |
* | Remove pointless ThreadAbortException catching in a test that isn't run anyway. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -11/+5 |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -2/+1 |
* | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... | Justin Clark-Casey (justincc) | 2012-02-15 | 1 | -2/+39 |
* | Stop a scene object from attempting to link with itself (which results in an ... | Justin Clark-Casey (justincc) | 2012-02-08 | 1 | -3/+20 |
* | Add TestAddTaskInventoryItem() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -1/+25 |
* | Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if... | Justin Clark-Casey (justincc) | 2012-02-04 | 2 | -2/+2 |
* | Add basic TestAddScript() regression test | Justin Clark-Casey (justincc) | 2012-01-26 | 1 | -0/+76 |
* | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 2011-12-12 | 2 | -2/+2 |
* | Split up test SceneHelpers to provide an AddChildScenePresence() call | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+1 |
* | Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -70/+5 |
* | Extend TestCreateChildScenePresence to make assertions both at CreateAgent st... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+16 |
* | Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -11/+46 |
* | Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -4/+2 |
* | Add agent circuit number checks to TestCloseAgent() | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+4 |
* | Add basic TestFlyingAnimation() regression test | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+70 |
* | extract common ScenePresence setup code into Init() method for ScenePresenceS... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -39/+31 |
* | add SP.PhysicsActor checks to other sit/stand tests | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+4 |
* | add sit and stand on ground test | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+23 |
* | As per mailing list last week, remove facility that would automatically move ... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -2/+31 |
* | Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l... | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -16/+41 |
* | Add new ScenePresenceSitTests with a single sit/stand test | Justin Clark-Casey (justincc) | 2011-11-11 | 1 | -0/+103 |
* | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 2011-11-02 | 1 | -8/+8 |
* | Remove completely unused SOG.Rotation parameter | Justin Clark-Casey (justincc) | 2011-10-29 | 1 | -9/+9 |
* | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o... | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+1 |
* | Get UUIDGatherer to scan notecards in the graph for asset uuids. | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -0/+26 |
* | Fixed line endings from previous commit | Dan Lake | 2011-10-06 | 1 | -2/+2 |
* | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 2011-10-06 | 1 | -7/+4 |
* | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 2011-09-22 | 1 | -2/+2 |
* | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 2011-09-21 | 1 | -0/+135 |
* | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -1/+1 |
* | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+6 |
* | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+27 |
* | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+14 |
* | get rid of appearance null checks - this is never null | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -0/+1 |
* | Don't try to save changed attachment states when an NPC with attachments is r... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -2/+2 |
* | Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme... | Justin Clark-Casey (justincc) | 2011-08-17 | 1 | -4/+4 |
* | relocate AttachmentTests.cs to AttachmentsModuleTests.cs | Justin Clark-Casey (justincc) | 2011-08-16 | 1 | -172/+0 |
* | remove some obsolete tests that are now done elsewhere | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -53/+53 |
* | Add a test to check that ScenePresence and circuit go away when a root agent ... | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -10/+17 |
* | refactor: Change SceneHelpers.AddClient() to AddScenePresence(). | Justin Clark-Casey (justincc) | 2011-08-06 | 6 | -37/+47 |
* | rip out sog generation methods in ScenePresenceAgentTests and use SceneHelper... | Justin Clark-Casey (justincc) | 2011-08-06 | 2 | -38/+8 |
* | rename TestHelper => TestHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 16 | -41/+41 |
* | rename test SceneSetupHelpers -> SceneHelpers for consistency | Justin Clark-Casey (justincc) | 2011-08-06 | 15 | -65/+65 |
* | extend phantom flag regression test to toggle back off | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -0/+4 |
* | refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify. | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -2/+2 |
* | Add regression test for setting phantom status on a scene object. This is no... | Justin Clark-Casey (justincc) | 2011-08-05 | 1 | -0/+62 |
* | Make various tweaks to undo code in an effort to get things working better. | Justin Clark-Casey (justincc) | 2011-07-18 | 1 | -1/+1 |
* | Use a standard generic system stack for the undo/redo stacks instead of our o... | Justin Clark-Casey (justincc) | 2011-07-18 | 1 | -0/+2 |
* | refactor: Push all part resize code down into SceneObjectPart.Resize() | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -1/+1 |