aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* extract common ScenePresence setup code into Init() method for ↵Justin Clark-Casey (justincc)2011-11-111-39/+31
| | | | ScenePresenceSitTests
* add SP.PhysicsActor checks to other sit/stand testsJustin Clark-Casey (justincc)2011-11-111-0/+4
|
* add sit and stand on ground testJustin Clark-Casey (justincc)2011-11-111-0/+23
|
* As per mailing list last week, remove facility that would automatically move ↵Justin Clark-Casey (justincc)2011-11-111-2/+31
| | | | | | | the avatar if prim with no sit target was out of sitting range. Now, no movement occurs. Note that you can still sit on a prim with an explicit sit target from any distance, as was the case before.
* Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing ↵Justin Clark-Casey (justincc)2011-11-111-16/+41
| | | | | | | list last week. This means that if the avatar is within 10 meters of the selected target, it sits on it immediately without walking. Existing autopilot outside this range will be disabled in a later commit
* Add new ScenePresenceSitTests with a single sit/stand testJustin Clark-Casey (justincc)2011-11-111-0/+103