Commit message (Collapse) | Author | Age | Files | Lines | |
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* | get rid of appearance null checks - this is never null | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -0/+1 |
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* | Don't try to save changed attachment states when an NPC with attachments is ↵ | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -2/+2 |
| | | | | | | | removed from the scene. This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects | ||||
* | remove some obsolete tests that are now done elsewhere | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -53/+53 |
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* | Add a test to check that ScenePresence and circuit go away when a root agent ↵ | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -10/+17 |
| | | | | is closed down | ||||
* | refactor: Change SceneHelpers.AddClient() to AddScenePresence(). | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -31/+41 |
| | | | | This seems to make more sense as we can get SP.ControllingClient | ||||
* | rip out sog generation methods in ScenePresenceAgentTests and use ↵ | Justin Clark-Casey (justincc) | 2011-08-06 | 1 | -0/+355 |
SceneHelpers instead Not that it matters, since these tests are pretty bogus anyway. Also, renames some test classes for consistency. |