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path: root/OpenSim/Region/Framework/Scenes/Tests/SceneObjectStatusTests.cs (follow)
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* fix tests acordingUbitUmarov2016-08-161-2/+4
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* Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-041-1/+0
| | | | OpenSim.Framework.
* refactor: consistently put all test classes in the OpenSim.Tests.Common ↵Justin Clark-Casey (justincc)2014-11-251-1/+0
| | | | | | package rather than some in OpenSim.Tests.Common.Mock the separate mock package was not useful and was just another using line to always add
* If an object has it's temporary flag unset after being set, put it back in ↵Justin Clark-Casey (justincc)2014-03-221-0/+19
| | | | | | | the persistence list. Effectively uses the patch in http://opensimulator.org/mantis/view.php?id=7060 But also adds a regression test and exposes the necessary property to allow this to work.
* Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ↵Justin Clark-Casey (justincc)2012-12-141-1/+40
| | | | | | | causing subsequent issues if physics was re-enabled. Added regression tests Addresses http://opensimulator.org/mantis/view.php?id=6365
* Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-241-1/+1
| | | | automatically turns off any logging enabled between tests
* Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)2012-04-271-1/+1
| | | | | | | | the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
* Make TestSetPhysicsSinglePrim() actually add the object to the scene in ↵Justin Clark-Casey (justincc)2012-04-221-0/+2
| | | | order to test more code paths.
* Fix bug where setting phantom on a prim would result in a server log message ↵Justin Clark-Casey (justincc)2012-04-221-0/+2
| | | | | | | | rather than setting phantom. This was an oversight when removing some race conditions from PhysicsActor setting recently. Regression tests extended to probe this code path. Extending regression tests required implementation of a BasicPhysicsPrim (there was none before). However, BasicPhysics plugin is still of no current practical use other than to fill in as a component for other parts of regression testing.
* Add test for setting physics in a linksetJustin Clark-Casey (justincc)2012-04-211-2/+28
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* Add regression test for prim status when root prim in a new linkset is ↵Justin Clark-Casey (justincc)2012-04-211-0/+19
| | | | non-physical
* Fix a bug where linking a non-physical prim with a physical prim as root ↵Justin Clark-Casey (justincc)2012-04-211-0/+19
| | | | | | | | would make the non-physical prim phantom rather than part of the physics object. On region restart, the whole object would become physical as expected. Observed behaviour from elsewhere is that all prims in a new linkset should take on the status of the root prim. Add regression test for this behaviour.
* Add test for correct physics status on linking two physics objectsJustin Clark-Casey (justincc)2012-04-211-2/+26
| | | | Also fixes last build break.
* refactor: extract common setup code in SceneObjectStatusTestsJustin Clark-Casey (justincc)2012-04-211-10/+16
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* Add TestSetPhysics() to SOP status testsJustin Clark-Casey (justincc)2012-04-211-0/+20
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* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-1/+1
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* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-1/+1
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* extend phantom flag regression test to toggle back offJustin Clark-Casey (justincc)2011-08-061-0/+4
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* refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.Justin Clark-Casey (justincc)2011-08-061-2/+2
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* Add regression test for setting phantom status on a scene object. This is ↵Justin Clark-Casey (justincc)2011-08-051-0/+62
not yet complete.