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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectResizeTests.cs
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Files
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*
Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
Justin Clark-Casey (justincc)
2012-09-27
1
-2
/
+0
*
Add OSSL function osForceAttachToAvatarFromInventory()
Justin Clark-Casey (justincc)
2012-07-05
1
-1
/
+1
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-2
/
+2
*
rename TestHelper => TestHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-2
/
+2
*
rename test SceneSetupHelpers -> SceneHelpers for consistency
Justin Clark-Casey (justincc)
2011-08-06
1
-4
/
+4
*
Make various tweaks to undo code in an effort to get things working better.
Justin Clark-Casey (justincc)
2011-07-18
1
-1
/
+1
*
Use a standard generic system stack for the undo/redo stacks instead of our o...
Justin Clark-Casey (justincc)
2011-07-18
1
-0
/
+2
*
refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
*
add test for resizing one part in a group
Justin Clark-Casey (justincc)
2011-07-16
1
-0
/
+35
*
remove the need to supply SceneObjectGroup.GroupResize() with a localId.
Justin Clark-Casey (justincc)
2011-07-16
1
-1
/
+1
*
Add very basic test for resizing a scene object with one prim
Justin Clark-Casey (justincc)
2011-07-16
1
-0
/
+67