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My fork of OpenSim for IG and DG, called SledjChisl.
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TerrainChannel.cs
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2013-05-11
Guard against trying to access terrain heights out of bounds. Clamp to sim.
Melanie
1
-1
/
+9
2012-03-16
Terrain: added [Terrain] section with an option to load an initial flat terra...
Diva Canto
1
-16
/
+44
2009-10-02
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF...
John Hurliman
1
-1
/
+1
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-2
/
+2
2008-12-19
* Commit patch from cmickeyb. #2871. Optimized float array for the terrain ...
Teravus Ovares
1
-5
/
+13
2008-08-07
Minor formatting cleanup.
Jeff Ames
1
-2
/
+2
2008-07-28
* Added a check for Infinite or NaN values before updating a heightfield. Thi...
Adam Frisby
1
-0
/
+4
2008-07-03
* On client login, send only one terrain patch at a time (with pauses) instea...
Justin Clarke Casey
1
-1
/
+1
2008-06-25
Added support for terrain map to be serialised to xml(as base64 binary). usef...
MW
1
-0
/
+75
2008-05-09
* Minor tweak to TerrainChannel
Adam Frisby
1
-6
/
+7
2008-05-03
* Cleaned up code in Terrain, Tree and Map modules.
Adam Frisby
1
-5
/
+2
2008-05-01
Update svn properties. Minor formatting cleanup.
Jeff Ames
1
-156
/
+156
2008-04-30
* Commiting a bunch of missed files.
Adam Frisby
1
-0
/
+157