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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2011-04-21
Alter uuid gather so that it properly analyzes coalesced objects.
Justin Clark-Casey (justincc)
1
-18
/
+29
2011-04-15
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
1
-6
/
+41
2011-04-13
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
1
-15
/
+12
2011-04-13
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2
-3
/
+137
2011-04-12
Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
1
-1
/
+1
2011-01-08
Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
Diva Canto
1
-0
/
+12
2010-12-17
remove mono compiler warning: if (sop.Color != null) always returns true as s...
Justin Clark-Casey (justincc)
1
-9
/
+7
2010-11-29
Preservation of creator information now also working in IARs. Cleaned up usag...
Diva Canto
1
-31
/
+11
2010-11-27
Changed the parser for InventoryItem deserialization. Moved some utility func...
Diva Canto
1
-91
/
+31
2010-11-21
Added creator info across the board -- TaskInventoryItems and InventoryItems ...
Diva Canto
1
-2
/
+21
2010-11-21
Global creator information working on MySQL DB and on load/save OARs. Creator...
Diva Canto
1
-0
/
+21
2010-11-16
Diva needs a spanking! Serializing OldItemID breaks script state persistence ...
Melanie
1
-1
/
+4
2010-11-16
Diva needs a spanking! Serializing OldItemID breaks script state
Melanie
1
-1
/
+4
2010-11-02
Old deserialization can't deal with commas in flag fields. Making use of -ver...
Diva Canto
1
-3
/
+17
2010-10-27
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-10-23
Added inner exception handling in Shape deserialization processing, so that t...
Diva Canto
1
-3
/
+16
2010-10-19
It looks like Vector3s also got written down in lower case at some point in t...
Diva Canto
1
-3
/
+3
2010-10-19
Another take related to the previous commit.
Diva Canto
1
-13
/
+17
2010-10-19
Added code to quaternion deserialization to try to cope with an exception see...
Diva Canto
1
-4
/
+15
2010-10-19
Added TextureAnimation and ParticleSystem to serialization.
Diva Canto
1
-0
/
+27
2010-10-19
COmmented the wrong line instead, now I commented them all to be on the safe ...
Melanie
1
-2
/
+2
2010-10-19
COmmented the wrong line instead, now I commented them all to be on the safe ...
Melanie
1
-2
/
+2
2010-10-19
Comment a spammy debug message in the serializer
Melanie
1
-1
/
+1
2010-10-17
Deleted all [XmlIgnore] from SOP, since those are meaningless now.
Diva Canto
1
-3
/
+3
2010-10-17
.NET automagical serialization of SOPs replaced by manual serialization acros...
Diva Canto
1
-50
/
+15
2010-10-15
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2
-120
/
+153
2010-10-14
Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...
Diva Canto
2
-105
/
+164
2010-10-13
Added SOP.MediaUrl and Shape.Media to the deserialization
Diva Canto
1
-204
/
+14
2010-10-13
Comment a debug message so that it doesn't spew the console upon encountering...
Diva Canto
1
-1
/
+1
2010-10-13
New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...
Diva Canto
2
-7
/
+1381
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-16
/
+12
2010-09-10
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
1
-13
/
+10
2010-07-04
The majority of the Undo fix. There is still an issue with Rotation which i'...
Tom Grimshaw
1
-2
/
+2
2010-06-12
Preserving the link numbers is a serializer's highest duty.
Melanie Thielker
1
-0
/
+9
2010-06-12
Preserving the link numbers is a serializer's highest duty.
Melanie Thielker
1
-0
/
+9
2010-04-19
All scripts are now created suspended and are only unsuspended when the object
Melanie
1
-0
/
+1
2009-10-01
Formatting cleanup.
Jeff Ames
2
-9
/
+9
2009-09-16
SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...
John Hurliman
1
-31
/
+22
2009-06-05
* refactor: split out part xml writing in SceneObjectSerializer
Justin Clarke Casey
1
-2
/
+7
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2
-2
/
+2
2009-05-14
* refactor: move SceneXmlLoader into subpackage
Justin Clarke Casey
1
-0
/
+290
2009-05-14
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
1
-39
/
+66
2009-05-14
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
1
-0
/
+19
2009-05-08
* break out 'xml2' deserialization from sog
Justin Clarke Casey
1
-7
/
+71
2009-05-08
* refactor: break out sog original xml serialization to a separate class
Justin Clarke Casey
1
-6
/
+60
2009-05-08
* minor: rename xml sog serialization method for readability
Justin Clarke Casey
1
-3
/
+3
2009-05-08
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
1
-0
/
+133