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path: root/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs (follow)
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* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
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* Renamed the namespaces tooDiva Canto2015-08-301-1/+1
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* Route OAR SOG loading through the common ↵Justin Clark-Casey (justincc)2012-05-161-68/+4
| | | | | | SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). Remove buggy Xml2ToSOG().
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-151-91/+121
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2010-10-141-1/+7
| | | | to be generating xml's that are successfully parsed. Needs more testing.
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto2010-10-131-7/+28
| | | | load oar and load xml2, but not for packing objects on crossings/TPs yet.
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-13/+10
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* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-191-0/+1
| | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
* Formatting cleanup.Jeff Ames2009-10-011-1/+1
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * refactor: move SceneXmlLoader into subpackageJustin Clarke Casey2009-05-141-0/+290