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path: root/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs (follow)
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* Make sure culture is en-US when saving archive related xml.Justin Clark-Casey (justincc)2011-05-271-1/+0
| | | | This might resolve http://opensimulator.org/mantis/view.php?id=5475
* If parsing fails in the primitive base shape (which prints out a debug log ↵Justin Clark-Casey (justincc)2011-05-271-4/+25
| | | | | | message), also print out the name and uuid of the part containing this shape. This is to help in diagnosing parsing failures.
* Add PayPrice to serialization format Xml2Melanie2011-05-251-1/+36
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* Add coalesced scene objects class and serializer. This is currently only ↵Justin Clark-Casey (justincc)2011-04-131-3/+20
| | | | | | | | | used by the TestRezCoalescedObject() regression test. This structure matches the existing one for SceneObjects and will allow code to be reused by the uuid gatherer, other tests, etc. Test is not yet fully implemented due to a bug in rezzing coalesced objects where they all get the same name as the item. Only one object should get the same name as the item, which appears to be the one selected last when the the objects were coalesced in the first place. This bug will be addressed shortly.
* Bug fix in object serialization -- sculpt data was wrong.Diva Canto2011-04-121-1/+1
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* Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-081-0/+12
| | | | Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
* remove mono compiler warning: if (sop.Color != null) always returns true as ↵Justin Clark-Casey (justincc)2010-12-171-9/+7
| | | | sop.Color is a value type.
* Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-291-31/+11
| | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
* Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto2010-11-271-91/+31
| | | | functions around.
* Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-211-2/+21
| | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto2010-11-211-0/+21
| | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
* Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie2010-11-161-1/+4
| | | | in agent inventory.
* Old deserialization can't deal with commas in flag fields. Making use of ↵Diva Canto2010-11-021-3/+17
| | | | -version option on save oar command. Bumped archives version to 0.5; version < 0.5 generates flag fields without commas. Everything else is identical.
* Formatting cleanup.Jeff Ames2010-10-271-1/+1
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* Added inner exception handling in Shape deserialization processing, so that ↵Diva Canto2010-10-231-3/+16
| | | | the whole Shape processing returns a valid Shape object.
* It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto2010-10-191-3/+3
| | | | | | time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
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* Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto2010-10-191-4/+15
| | | | | | seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
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* COmmented the wrong line instead, now I commented them all to be on the safe ↵Melanie2010-10-191-2/+2
| | | | side
* Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
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* Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-171-3/+3
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* .NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto2010-10-171-50/+15
| | | | across the board.
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-151-29/+32
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2010-10-141-104/+157
| | | | to be generating xml's that are successfully parsed. Needs more testing.
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
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* Comment a debug message so that it doesn't spew the console upon ↵Diva Canto2010-10-131-1/+1
| | | | encountering unknown xml elements.
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto2010-10-131-0/+1353
| | | | load oar and load xml2, but not for packing objects on crossings/TPs yet.
* Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman2010-09-161-16/+12
| | | | MapAndArray collection
* Preserving the link numbers is a serializer's highest duty.Melanie Thielker2010-06-121-0/+9
| | | | | Prevent region crossings from screwing up complex attachments by preserving link numbers.
* Formatting cleanup.Jeff Ames2009-10-011-8/+8
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* SceneObjectGroup cleanup. Removes the default constructor and unnecessary ↵John Hurliman2009-09-161-31/+22
| | | | null checks on m_rootPart
* * refactor: split out part xml writing in SceneObjectSerializerJustin Clarke Casey2009-06-051-2/+7
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey2009-05-141-39/+66
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* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-0/+19
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* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-081-7/+71
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* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-081-6/+60
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* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-081-3/+3
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* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-081-0/+133
* No functional change