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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectSerializer.cs
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Author
Files
Lines
2019-11-23
fix identation
UbitUmarov
1
-3
/
+2
2019-11-23
fix xml decode of kfm in single prims case
UbitUmarov
1
-5
/
+6
2019-01-21
another missing file
UbitUmarov
1
-2
/
+7
2018-12-31
add a bit more persistence (still mysql only)
UbitUmarov
1
-1
/
+30
2018-01-17
remove more xml things no longer needed on .net >4.5.2
UbitUmarov
1
-1
/
+0
2018-01-17
remove those xml things no longer needed on .net >4.5.2
UbitUmarov
1
-5
/
+1
2018-01-15
shut up some pesty warnings
UbitUmarov
1
-1
/
+1
2018-01-09
missed a few..
UbitUmarov
1
-2
/
+1
2018-01-08
fall back to a obsolete property since several monos in use (include our own)...
UbitUmarov
1
-2
/
+2
2018-01-05
a few more xml things
UbitUmarov
1
-11
/
+20
2018-01-04
disable some XmlResolver
UbitUmarov
1
-0
/
+1
2017-07-16
fix placement of xml ReadEndElement()
UbitUmarov
1
-2
/
+1
2017-07-16
store kfm on inventory. this may still be a bit confusing on rez
UbitUmarov
1
-0
/
+23
2017-07-13
replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no User...
UbitUmarov
1
-35
/
+35
2017-07-13
add more missing en-us culture on scene serializer writes
UbitUmarov
1
-25
/
+26
2017-06-09
still losing time with of halcyon incompatibile oars... cathch exceptions of ...
UbitUmarov
1
-8
/
+6
2017-06-08
Another attempt at parsing MOAP <Media> elements in OAR files.
Robert Adams
1
-1
/
+22
2017-06-08
revert fa5bf4fd0bb6a855eacdb7b5eec9cd71ad9bf606 for test
UbitUmarov
1
-2
/
+1
2017-06-04
Correct parsing of 'Media' XML element in PrimitiveBaseShape when reading an ...
Robert Adams
1
-1
/
+2
2017-05-04
move deep effective permissions aggregation to first time use and not on cha...
UbitUmarov
1
-2
/
+2
2017-04-01
store the physics inertia override in Mysql and add it to serializer. run p...
UbitUmarov
1
-1
/
+22
2017-01-17
add more calls to effective permissions aggregation, some paths may still be ...
UbitUmarov
1
-2
/
+3
2017-01-05
Massive tab and trailing space cleanup
Melanie Thielker
1
-14
/
+14
2016-12-04
The new Constant: integer OBJECT_REZZER_KEY = 32;
Mandarinka Tasty
1
-0
/
+9
2016-06-22
Can't do it do it this low in the stack. Attachments on teleports apparently ...
Diva Canto
1
-6
/
+1
2016-06-21
Mantis #7932: Some objects were being serialized with PCode=9 and State != 0 ...
Diva Canto
1
-1
/
+6
2015-10-20
add axis locks to sop serializer. Now they are also saved to inventory
UbitUmarov
1
-0
/
+8
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-34
/
+14
2015-08-24
try to implement core load oar options
UbitUmarov
1
-0
/
+65
2015-08-11
Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...
Oren Hurvitz
1
-53
/
+56
2015-08-01
Mantis #7657 and #7514. This should alleviate the problem of bad object asset...
Diva Canto
1
-3
/
+4
2015-01-09
Added GetDisplayNames capability. For now, we don't actually use display name...
Diva Canto
1
-0
/
+1
2014-11-03
always write physicsShapeType on sop serialization since default value
UbitUmarov
1
-2
/
+1
2014-08-29
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
1
-149
/
+150
2014-08-28
On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
1
-33
/
+34
2014-07-27
remove forgotten lines
UbitUmarov
1
-7
/
+0
2014-07-27
serialize sound parameters for llLoopSound
UbitUmarov
1
-1
/
+48
2014-05-26
When saving an OAR in "Publish" mode, also discard Group information
Oren Hurvitz
1
-3
/
+10
2014-03-28
Better skipping of "SculptData" when parsing XML
Oren Hurvitz
1
-7
/
+1
2014-03-28
Removed "SculptData" from the serialized XML format of prims
Oren Hurvitz
1
-11
/
+3
2014-03-24
Refactored Load IAR: created a generic mechanism to modify the SOG's as they ...
Oren Hurvitz
1
-0
/
+67
2014-03-24
Refactored: ExternalRepresentationUtils should be the only place where the "C...
Oren Hurvitz
1
-2
/
+2
2013-11-15
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-09-22
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
1
-0
/
+14
2013-06-27
Make the concept of namespaces explicit in dynamic attributes
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-06-06
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
1
-0
/
+16
2013-02-07
Rename Bounciness to Restitution
Melanie
1
-3
/
+3
2013-02-07
Rename Bounciness to Restitution
Melanie
1
-3
/
+3
2013-02-07
Rename "Bounciness" to "Restitution"
Melanie
1
-3
/
+3
2013-02-06
Partial port of Avination's support for the new physics parameters.
Melanie
1
-0
/
+43
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