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My fork of OpenSim for IG and DG, called SledjChisl.
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CoalescedSceneObjectsSerializer.cs
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Author
Age
Files
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*
Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...
Oren Hurvitz
2015-08-11
1
-4
/
+2
*
Fixed parsing of coalesced objects if the XML starts with an XML Declaration ...
Oren Hurvitz
2014-03-24
1
-44
/
+45
*
If a component of a coalesced object fails to deserialization, do not add a n...
Justin Clark-Casey (justincc)
2013-02-08
1
-4
/
+18
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
1
-2
/
+18
*
Alter uuid gather so that it properly analyzes coalesced objects.
Justin Clark-Casey (justincc)
2011-04-21
1
-18
/
+29
*
Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-6
/
+41
*
refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
2011-04-13
1
-15
/
+12
*
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2011-04-13
1
-0
/
+117