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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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| * Plumb the rest of the serverside AOMelanie Thielker2014-09-091-0/+5
| * Add some case magic and send an anim pack when an override is setMelanie Thielker2014-09-091-0/+1
| * Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-091-0/+7
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| | * Actually do the overridingMelanie Thielker2014-09-091-0/+7
| * | only cancel attchment needed update type on sending sheduled updates.UbitUmarov2014-09-091-4/+3
| * | huds bug fixUbitUmarov2014-09-091-28/+50
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| * Plumb llSetAnimationOverrideMelanie Thielker2014-09-091-0/+4
| * try to make child presence know its root region. Incomplete, some paths dont...UbitUmarov2014-08-281-39/+7
| * dont create a cadu that is not used. Add a root region global positionUbitUmarov2014-08-271-9/+27
| * dont mess throotles values sent to child presences. Some cleanupUbitUmarov2014-08-271-53/+38
| * bug fix. Was not deleting attachments if on public parcelUbitUmarov2014-08-271-2/+6
| * on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2014-08-271-9/+29
| * still testingUbitUmarov2014-08-261-28/+28
| * even less kills on tpsUbitUmarov2014-08-261-1/+2
| * *test* back to no sog kills, little retouch on attachment updates,UbitUmarov2014-08-251-4/+4
| * back to just killsUbitUmarov2014-08-251-1/+0
| * *test* send kills and hackUbitUmarov2014-08-251-0/+3
| * clean sendKill a bit, remove a IsChild that is set too early in a callingUbitUmarov2014-08-241-2/+15
| * send avatar kills after attachments, send otherattachments before rest ofUbitUmarov2014-08-231-3/+4
| * back to sending attachment sog kills in place of the hack. This is theUbitUmarov2014-08-231-5/+8
| * sop SendFullUpdate() goes by presence if it is a attachmentUbitUmarov2014-08-221-7/+25
| * some cleanup ( well or not )UbitUmarov2014-08-221-58/+145
| * revert the kills, they seem even worseUbitUmarov2014-08-221-8/+3
| * silly...UbitUmarov2014-08-221-2/+2
| * replace hack by sog kills on tp outUbitUmarov2014-08-211-1/+15
| * make the hack more extensive. Forbid sog/sop updates if Intransit butUbitUmarov2014-08-211-8/+13
| * replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-1/+10
| * some cleanup..UbitUmarov2014-08-211-174/+146
| * ...UbitUmarov2014-08-211-2/+3
| * variations..UbitUmarov2014-08-211-195/+48
| * testUbitUmarov2014-08-211-15/+22
| * add filter sog updatesUbitUmarov2014-08-211-2/+0
| * bug fixUbitUmarov2014-08-211-2/+2
| * testUbitUmarov2014-08-211-6/+6
| * testUbitUmarov2014-08-211-15/+29
| * bad testUbitUmarov2014-08-211-2/+2
| * add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+4
| * Reserve a extra localID for a presence ( it will be localID + 1 )UbitUmarov2014-08-201-1/+1
| * sending attachment kills before putting them back doesnt cover all casesUbitUmarov2014-08-201-24/+21
| * also send attachment pre-kills on crossingsUbitUmarov2014-08-191-1/+14
| * test ....UbitUmarov2014-08-191-1/+1
| * testUbitUmarov2014-08-191-2/+148
| * variationsss...UbitUmarov2014-08-191-4/+8
| * remove the silly sendTerseUpdates. I was fooled by wingridproxy notUbitUmarov2014-08-191-3/+0
| * testUbitUmarov2014-08-191-13/+40
| * testUbitUmarov2014-08-191-7/+5
| * send the avatar data after sending attachments, by the same Entity updatesUbitUmarov2014-08-191-7/+41
| * *test* send attachments in sync, resend avatar at endUbitUmarov2014-08-191-1/+9
| * undo the hack.. its uselessUbitUmarov2014-08-181-9/+0
| * moved hacks to scene presence completemovement, possible only neededUbitUmarov2014-08-181-0/+10