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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
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*
only call move target code in SP.HandleAgentUpdate() if we're actually in the...
Justin Clark-Casey (justincc)
2011-08-04
1
-9
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+12
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move reset code out of HandleMoveToTargetUpdate() so that we only call it whe...
Justin Clark-Casey (justincc)
2011-08-04
1
-16
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+12
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Make SIGNIFICANT_MOVEMENT SP constant a top-level property so that other clas...
Justin Clark-Casey (justincc)
2011-08-04
1
-5
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+7
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When the NPC reaches within the SIGNIFICANT_CLIENT_MOVEMENT distance of the t...
Justin Clark-Casey (justincc)
2011-08-04
1
-1
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+2
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*
extend npc move test to check a second movement
Justin Clark-Casey (justincc)
2011-08-04
1
-1
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+1
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eliminate pre-existing unused SP.StopMovement()
Justin Clark-Casey (justincc)
2011-08-04
1
-8
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+1
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*
Rename HandleMoveToPositionUpdate() to HandleMoveToTargetUpdate() for consist...
Justin Clark-Casey (justincc)
2011-08-04
1
-6
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+6
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eliminate a reset position flag by using functionally equivalent DCFlagKeyPre...
Justin Clark-Casey (justincc)
2011-08-04
1
-3
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+4
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*
Stop calling the SP.ResetMoveToTarget() code if a target is not actually set
Justin Clark-Casey (justincc)
2011-08-03
1
-6
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+16
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remove move to duck walk compensation - no longer required.
Justin Clark-Casey (justincc)
2011-08-03
1
-12
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+12
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refactor: rename the move to position methods to move to target to be consist...
Justin Clark-Casey (justincc)
2011-08-03
1
-35
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+11
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*
get rid of vestigal move to parameters
Justin Clark-Casey (justincc)
2011-08-03
1
-2
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+5
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*
Do a partial fix/implementation of OSSL osNpcMoveTo()
Justin Clark-Casey (justincc)
2011-08-03
1
-13
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+24
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*
Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah...
Justin Clark-Casey (justincc)
2011-08-03
1
-11
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+23
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*
Implement move to/autopilot for z axis movement as well.
Justin Clark-Casey (justincc)
2011-08-03
1
-15
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+38
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*
get autopilot/go here to work immediately.
Justin Clark-Casey (justincc)
2011-08-03
1
-3
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+7
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*
refactor: Move update_movement_flag and the final check inside the m_allowMov...
Justin Clark-Casey (justincc)
2011-08-03
1
-5
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+5
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*
refactor: move out code from HandleAgentUpdate() which processes updates to m...
Justin Clark-Casey (justincc)
2011-08-03
1
-98
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+116
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*
Partially fix autopilot/go here
Justin Clark-Casey (justincc)
2011-08-02
1
-61
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+51
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*
Get rid of AvatarAppearance.Owner to simplify the code.
Justin Clark-Casey (justincc)
2011-08-02
1
-2
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+2
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*
Get osNpcCreate appearance working with avatars that are currently in the scene.
Justin Clark-Casey (justincc)
2011-08-01
1
-2
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+7
*
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Merge branch 'master' into careminster-presence-refactor
root
2011-06-30
1
-4
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+2
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*
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
2011-06-29
1
-4
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+2
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*
Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-08
1
-2
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+6
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*
adjust avatar terse update packet filter distance error threshold based on av...
dahlia
2011-05-06
1
-1
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+5
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*
remove further mono compiler warnings
Justin Clark-Casey (justincc)
2011-05-06
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-05
1
-6
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+35
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*
Put the previous state back in the attachments in case the agent transfer fails.
Diva Canto
2011-05-04
1
-1
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+14
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*
use getters instead of member variables in velocity network filter code and a...
dahlia
2011-05-04
1
-6
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+8
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*
adjust terse avatar update filtering to send updates when distance traveled d...
dahlia
2011-05-03
1
-3
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+17
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-03
1
-1
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+1
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*
Check for RegionID instead of RegionHandle. Other minor tweaks
Diva Canto
2011-04-30
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-30
1
-112
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+87
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*
Delaying starting the scripts on TPs and crossings until the agent is root.
Diva Canto
2011-04-29
1
-9
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+32
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*
Remove the scripts of the attachments in the departing region and recreate th...
Diva Canto
2011-04-29
1
-0
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+2
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*
Minor correction to yesterday's changes. Make normal prim crossing (no attach...
Diva Canto
2011-04-29
1
-0
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+3
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*
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...
Diva Canto
2011-04-28
1
-97
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+27
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*
network traffic reduction - decrease update frequency for moving avatars when...
dahlia
2011-04-26
1
-10
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+24
*
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Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...
Melanie
2011-04-26
1
-0
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+4
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*
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Try to repair attachments ion the fly if they are detached and reattached.
Melanie
2011-04-26
1
-0
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+4
*
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Merge branch 'queuetest' into careminster-presence-refactor
Melanie
2011-04-25
1
-18
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+15
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*
Fixed the transmission of throttles from root agent to child
Mic Bowman
2011-04-25
1
-18
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+15
*
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...
Kitto Flora
2011-03-22
1
-10
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+43
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*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-27
1
-1
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+1
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*
change some log messages from info to debug
Justin Clark-Casey (justincc)
2011-02-25
1
-1
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+1
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*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-24
1
-5
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+19
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*
Parameterizes the view distance used to compute and manage
Mic Bowman
2011-02-22
1
-5
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+19
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*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-19
1
-3
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+23
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*
extend TestChildAgentEstablished() test slightly to put in EntityTransferModu...
Justin Clark-Casey (justincc)
2011-02-18
1
-1
/
+3
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