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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Merge branch 'master' into careminster-presence-refactorMelanie2010-08-101-5/+0
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| * Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-101-5/+0
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Remove 4000+ DOS line endings. Grrr!Melanie2010-08-101-4332/+4332
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* | The real fix for unscripted sit positions. This one doesn't fuck everything ↵meta72010-08-071-1/+4
| | | | | | | | else up. Promise.
* | Reverted: * Fix the unscripted sit rotation being incorrect .. will commit ↵meta72010-08-071-7/+3
| | | | | | | | a proper fix now.
* | Increase sit distance to 256 meters, but leave the initial autopilot process ↵meta72010-08-071-1/+1
| | | | | | | | in the picture so sit position can still be raycast by the existing code.
* | Get rid of some debug chatter that someone who can't spell left behind. ;)meta72010-08-071-2/+1
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* | Fix the unscripted sit rotation being incorrect (relative to the prim). Note ↵meta72010-08-071-3/+7
| | | | | | | | that unscripted sit offset is still really poor but this is not something i'm prepared to spend time on fixing.
* | Fix the distance from which autopilot is negated when sitting on an ↵meta72010-08-071-1/+3
| | | | | | | | unscripted prim - and also add some more Velocity code to ensure it gets set to zero in all cases
* | It seems hippo disregards velocities in full updates, so also send a terse ↵meta72010-08-071-4328/+4328
| | | | | | | | update when an agent sits to avoid drifting off
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-061-1/+6
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| * Correct some script constants.Melanie2010-08-061-1/+1
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| * Addresses http://opensimulator.org/mantis/view.php?id=4919Diva Canto2010-08-051-1/+6
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| * Add scripted controllers into agent intersim messagingMelanie Thielker2010-07-111-0/+33
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* | Make sure the avatar position gets moved along with a prim it is sitting on. ↵Tom2010-08-061-0/+13
| | | | | | | | This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
* | Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants ↵Tom2010-08-061-1/+1
| | | | | | | | which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53.
* | Scripted sit target fixesTom2010-08-031-1/+1
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* | Fix scripted sit offset in child primsTom2010-08-031-4/+14
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* | Add scripted controllers into agent intersim messagingMelanie Thielker2010-07-111-0/+33
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-07-111-3/+1
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| * Remove localID from script controls data. It won't transfer to anotherMelanie2010-07-111-3/+1
| | | | | | | | region anyway
* | Fix IMs the right way. This sets it up so that timestamps are actuallyMelanie Thielker2010-07-031-2/+5
| | | | | | | | | | | | | | | | in PST (to match viewer time), does correct storage and retrieval of IMs, corrects the session ID and makes sure IMs don't get marked "saved" if they're live. Removes the group IM save option, which our group IM module never had in the first place, as saving group chatter makes no sense at all.
* | Fix loading of attachments on loginMelanie Thielker2010-06-261-1/+8
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* | Cause collisions with the avatar to be sent to attachments. CurrentlyMelanie Thielker2010-06-221-0/+140
| | | | | | | | | | ignores collision filter. Physics collisions are still dodgy, so we don't get the events we should be getting.
* | Fix the StandUp position to calculate as if we're still using the child prim id.Tom Grimshaw2010-06-201-1/+1
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* | Fix the sit code to ensure that we use the root prim of a linkset as a ↵Tom Grimshaw2010-06-201-3/+15
| | | | | | | | reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059.
* | Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. ↵Tom Grimshaw2010-06-191-2/+37
| | | | | | | | This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-141-0/+1
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| * Fixes attachments coming back upon being detached in neighbouring regions ↵Diva Canto2010-06-131-0/+1
| | | | | | | | and crossing.
* | D.U.H. #2. Inverted test. Again. Argh!Melanie Thielker2010-06-141-1/+1
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* | Guard against a potential nullrefMelanie Thielker2010-06-141-1/+2
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* | Report current position instead of position at the time we sat downMelanie Thielker2010-06-141-0/+7
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-121-21/+1
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| * Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie2010-06-121-19/+1
| | | | | | | | we used to send before slimupdates and explicitly send it
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-06-091-51/+5
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| * Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake2010-06-081-51/+5
| | | | | | | | list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-281-9/+0
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| * remove redundant ScenePresence.QueuePartForUpdate() - every place in the ↵Justin Clark-Casey (justincc)2010-05-281-9/+0
| | | | | | | | code calls SceneViewer.QueuePartForUpdate() directly
| * Remove an unneeded conditionalMelanie2010-05-231-2/+1
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* | Add the SitGround flag back inMelanie2010-05-231-1/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-231-1/+7
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)2010-05-211-3/+2
| | | | | | | | | | This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune!
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-116/+2
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| * * Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman2010-05-211-116/+2
| | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-05-211-14/+15
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| * * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown2010-05-121-14/+15
| | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
| * Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2010-05-051-4/+1
| | | | | | | | proper field in AgentCircuitData instead
| * Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2010-05-051-0/+1
| | | | | | | | carried along
| * Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker2010-05-051-0/+6
| | | | | | | | | | | | is left os to figure out what black magic turns AgentCircuitData into AgentData and then copy that into the ScenePresence, where m_Viewer is already added with this commit and waits for the data.
* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-05-211-1/+31
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