Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Yet more things out of the main Update thread loop and into threadlets. This ↵ | Diva Canto | 2010-12-14 | 1 | -1/+4 |
| | | | | time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag. | ||||
* | Commented out the UpdateLand call from the Update thread loop, because this ↵ | Diva Canto | 2010-12-14 | 1 | -0/+1 |
| | | | | may be causing the #LoginLag. Attachments taint the prim count. Twice. Each. | ||||
* | Null checking ParentGroup is not needed. It can't be null. | Melanie | 2010-12-14 | 1 | -4/+2 |
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* | This seems to get rid of the stuck PREJUMP animation, as reported by Justin ↵ | Diva Canto | 2010-12-13 | 1 | -2/+5 |
| | | | | in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. | ||||
* | Trigger event with flag CHANGED_LINK when agent sits on objects that have ↵ | Marck | 2010-12-12 | 1 | -2/+6 |
| | | | | not a sit target defined. This fixes Mantis #4692. | ||||
* | Fixes the nudge movements! | Diva Canto | 2010-12-11 | 1 | -27/+0 |
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* | Revert "Another stab at mantis #5256" | Diva Canto | 2010-12-10 | 1 | -12/+6 |
| | | | | This reverts commit ccb4f958c0dbb2daad4249a6b97d1c0b008b6a47. | ||||
* | Another stab at mantis #5256 | Diva Canto | 2010-12-10 | 1 | -6/+12 |
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* | Fixed some inconsistency with trailing /. Made debug messages consistent. ↵ | Diva Canto | 2010-12-05 | 1 | -1/+1 |
| | | | | Changed the stored region names of HG regions. Increased the size of regionName in DB. | ||||
* | Merge branch 'master-core' into mantis5110 | Jonathan Freedman | 2010-12-05 | 1 | -115/+160 |
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| * | Various bug fixes for appearance handling: more aggressive reset of textures ↵ | Mic Bowman | 2010-12-03 | 1 | -16/+30 |
| | | | | | | | | | | | | and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging. | ||||
| * | Reformat an overzealous comment. Remove end of line marks and reference to the | Melanie | 2010-11-27 | 1 | -21/+24 |
| | | | | | | | | | | Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens. | ||||
| * | llUnsit position fix 4063 (updated 11-20-2010) | Micheil Merlin | 2010-11-27 | 1 | -2/+27 |
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| * | Refactor appearance and avatar data sending code. Paritioning the routines ↵ | Mic Bowman | 2010-11-27 | 1 | -114/+117 |
| | | | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes. | ||||
* | | Merge branch 'master-core' into mantis5110 | Jonathan Freedman | 2010-11-21 | 1 | -0/+23 |
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| * | Prevent leftover attachments from clogging up the pipes | Melanie | 2010-11-16 | 1 | -1/+4 |
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| * | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 1 | -0/+20 |
| | | | | | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | ||||
* | | Merge https://github.com/opensim/opensim into mantis5110 | Jonathan Freedman | 2010-11-21 | 1 | -1/+1 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Formatting cleanup. | Jeff Ames | 2010-11-08 | 1 | -1/+1 |
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* | | Merge git://github.com/opensim/opensim into mantis5110 | Jonathan Freedman | 2010-11-05 | 1 | -29/+34 |
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| * | Actually calculate the height before setting it, this isn't done automatically | Melanie | 2010-11-03 | 1 | -1/+7 |
| | | | | | | | | on incoming transfers in all cases. | ||||
| * | Trying to prevent a wrong physical actor size | Melanie | 2010-11-03 | 1 | -0/+3 |
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| * | Fix avatar height management | Melanie | 2010-11-02 | 1 | -24/+11 |
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| * | Fix sitting and standing up | Melanie | 2010-11-02 | 1 | -5/+14 |
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* | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-30 | 1 | -11/+11 |
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| * | Move physics actor creation to after SetHeight to try and prevent | Melanie | 2010-10-30 | 1 | -11/+11 |
| | | | | | | | | bowlegginess. Didn't work but is better this way anyway. | ||||
* | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -10/+16 |
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| * | tweak a few more scene presence logging messages for consistency | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -3/+3 |
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| * | Rationalize the logging messages from the merged appearance branch, ↵ | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -5/+5 |
| | | | | | | | | commenting out most of them as per Mic | ||||
| * | Merge branch 'justincc-dev' | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -3/+9 |
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| | * | add timing report to CompleteScenePresence for diagnostic purposes | Justin Clark-Casey (justincc) | 2010-10-29 | 1 | -1/+8 |
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* | | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -20/+46 |
|\ \ \ | |/ / | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | | Merge commit 'cmickeyb/dev-appearance' | Melanie | 2010-10-29 | 1 | -23/+50 |
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| | * | | Clean up some cruft from the last commit. Re-add the initial update | Master ScienceSim | 2010-10-29 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | send in the scene presence constructor... need to figure this out later. | ||||
| | * | | Bunch of fixes that reduce the number of times appearance | Master ScienceSim | 2010-10-29 | 1 | -20/+46 |
| | | | | | | | | | | | | | | | | | | | | and avatar data are sent. And the number of times they are stored. | ||||
| * | | | Merge branch 'dev-appearance' | Melanie | 2010-10-29 | 1 | -114/+48 |
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| | * | | Merge branch 'dev-appearance' of git://github.com/cmickeyb/opensim into ↵ | Melanie | 2010-10-21 | 1 | -115/+50 |
| | |\ \ | | | | | | | | | | | | | | | | dev-appearance | ||||
| | * | | | * remove some spurious debug info | Jonathan Freedman | 2010-10-20 | 1 | -0/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * The last 4 commits are a patch from otakup0pe that's supposed to make URLs better somehow in an effort to make it easier to do hypergrid (I think).. But as it seems that I'm the only one who was able to apply the patch.. and I looked it over and it doesn't look like it breaks anything via the diffs.. I'll sign off on it. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | ||||
| * | | | | Revert "Merge remote branch 'otakup0pe/mantis5110'" | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -3/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. | ||||
* | | | | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -118/+51 |
|\ \ \ \ \ | |/ / / / |/| | | / | | |_|/ | |/| | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | | | First attempt to get multiple attachments working to support viewer2. | Master ScienceSim | 2010-10-21 | 1 | -4/+5 |
| | |/ | |/| | | | | | | | | | | | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly. | ||||
| * | | Major refactoring of appearance handling. | Master ScienceSim | 2010-10-20 | 1 | -114/+49 |
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | ||||
* | | * change the data exchanged within hypergrid transactions | Jonathan Freedman | 2010-10-21 | 1 | -1/+1 |
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* | | * remove some spurious debug info | Jonathan Freedman | 2010-10-20 | 1 | -0/+2 |
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* | Formatting cleanup. | Jeff Ames | 2010-10-04 | 1 | -1/+1 |
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* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 1 | -1/+1 |
| | | | | MapAndArray collection | ||||
* | minor: Add comments which explain what's going on wrt avatar movements at ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -0/+2 |
| | | | | various points in the main scene loop and associated methods | ||||
* | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -9/+3 |
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* | Formatting cleanup. | Jeff Ames | 2010-09-12 | 1 | -1/+1 |
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* | Remove commented code and the comment, as the change has proven out | Melanie Thielker | 2010-09-02 | 1 | -3/+0 |
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