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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
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Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
/
+33
*
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
/
+1
*
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-19
1
-5
/
+5
*
minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-18
1
-1
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+1
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
1
-2
/
+3
*
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
1
-1
/
+4
*
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
2013-08-23
1
-5
/
+0
*
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
2013-08-21
1
-0
/
+9
*
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
2013-08-17
1
-4
/
+3
*
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
2013-08-09
1
-1
/
+1
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
1
-4
/
+32
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*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
1
-4
/
+32
*
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Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
2013-08-08
1
-2
/
+2
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/
*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
1
-10
/
+17
*
Child agent updates: remove the dependency on the root agent's camera positio...
Diva Canto
2013-08-05
1
-2
/
+1
*
Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
2013-08-01
1
-0
/
+6
*
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+3
*
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
2013-07-26
1
-1
/
+1
*
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
2013-07-26
1
-0
/
+7
*
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
2013-07-24
1
-7
/
+2
*
This commit message intentionally left blank (last commit was idiotic)
Diva Canto
2013-07-24
1
-1
/
+2
*
Improve the opening test in CompleteMovement, to account for multiple flags b...
Diva Canto
2013-07-24
1
-1
/
+1
*
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
2013-07-24
1
-2
/
+31
*
Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
2013-07-23
1
-0
/
+19
*
Minor aesthetic change to make things more clear.
Diva Canto
2013-07-21
1
-1
/
+2
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
1
-1
/
+4
*
A couple of small optimizations over the previous commit
Diva Canto
2013-07-21
1
-1
/
+1
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
1
-40
/
+70
*
Authenticate ChildAgentUpdate too.
Diva Canto
2013-07-14
1
-1
/
+2
*
Change the auth token to be the user's sessionid.
Diva Canto
2013-07-14
1
-1
/
+1
*
And this fixes the other failing tests. Justin, the thread pool is not being ...
Diva Canto
2013-07-13
1
-2
/
+0
*
Guard against unauthorized agent deletes.
Diva Canto
2013-07-13
1
-1
/
+5
*
Some more debug to see how many threads are available.
Diva Canto
2013-07-13
1
-0
/
+2
*
That didn't fix the problem.
Diva Canto
2013-07-13
1
-26
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+34
*
Trying to reduce CPU usage on logins and TPs: trying radical elimination of a...
Diva Canto
2013-07-13
1
-34
/
+26
*
This commit effectively reverses the previous one, but it's just to log that ...
Diva Canto
2013-07-13
1
-4
/
+4
*
Same issue as previous commit.
Diva Canto
2013-07-13
1
-3
/
+4
*
Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake...
Diva Canto
2013-07-13
1
-5
/
+14
*
Add TriggerScenePresenceUpdated events when an animation is added
Robert Adams
2013-06-11
1
-1
/
+1
*
Avoid a deadlock where a script can attempt to take a ScriptInstance.m_Script...
Justin Clark-Casey (justincc)
2013-06-05
1
-11
/
+21
*
Trigger OnScenePresenceUpdated when the avatar's animations change.
Robert Adams
2013-05-30
1
-1
/
+7
*
If on a sit request we sit the avatar on a different prim in a linkset for so...
Justin Clark-Casey (justincc)
2013-05-30
1
-3
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-28
1
-1
/
+3
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*
One more appearance change: drop sending the SendAppearance packet
Mic Bowman
2013-05-24
1
-1
/
+3
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-20
1
-4
/
+2
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*
On closing child agents, send separate asynchronous requests to each neighbou...
Justin Clark-Casey (justincc)
2013-05-16
1
-4
/
+2
*
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Add comment
Diva Canto
2013-05-20
1
-0
/
+2
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*
Second take at HGTP-mesh bug: delay sending the initial data only for agents ...
Diva Canto
2013-05-14
1
-0
/
+1
*
Revert "HGTP-mesh bug: the mesh download requests were going to the departing...
Diva Canto
2013-05-14
1
-3
/
+0
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