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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
crossing into a hide parcel may work now. Not nice fix.. need get back to
UbitUmarov
2014-08-02
1
-1
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+5
*
initial state change
UbitUmarov
2014-08-02
1
-2
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+2
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add a hide check at end of region arrival
UbitUmarov
2014-08-02
1
-0
/
+7
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remove a few more
UbitUmarov
2014-08-02
1
-6
/
+1
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remove some ischild tests
UbitUmarov
2014-08-02
1
-5
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+5
*
sitting avatars hidding by their position. This is not as SL that uses
UbitUmarov
2014-08-01
1
-1
/
+35
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handle change of hide avatars flag. Parcel limits edition still need work
UbitUmarov
2014-08-01
1
-57
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+97
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work on hide avatars
UbitUmarov
2014-08-01
1
-40
/
+238
*
MESS: changes in MakeRootAgent and CompleteMovement reordering things.
UbitUmarov
2014-07-31
1
-25
/
+118
*
restrict other avatar sounds to parcel flags ( untested )
UbitUmarov
2014-07-30
1
-2
/
+2
*
mute avatar collision sounds if parcel doesnt allow
UbitUmarov
2014-07-30
1
-1
/
+19
*
clear script controls on crossing (untested)(possible should be done
UbitUmarov
2014-07-26
1
-0
/
+9
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on sit use root prim camera at and eye if child as neither
UbitUmarov
2014-07-23
1
-10
/
+27
*
change last commit setting intransit without messing flight
UbitUmarov
2014-07-23
1
-4
/
+4
*
do CompleteMovement with InTransit set as core
UbitUmarov
2014-07-23
1
-82
/
+91
*
cleanup a bit presence CheckForBorderCrossing removing dead code
UbitUmarov
2014-07-23
1
-126
/
+113
*
changed locations of m_originRegionID setting to where current core has
UbitUmarov
2014-07-23
1
-6
/
+17
*
clamp avatar standup position within region
UbitUmarov
2014-07-22
1
-0
/
+2
*
change presence movetotarget avoiding trying to go undergroud or fly when
UbitUmarov
2014-07-21
1
-1
/
+4
*
make sittarget camera relative to root prim
UbitUmarov
2014-07-20
1
-17
/
+18
*
another change to standup
UbitUmarov
2014-07-20
1
-1
/
+1
*
change avatar standup code
UbitUmarov
2014-07-20
1
-28
/
+25
*
physicsSit SendSitResponse also relative to parent prim
UbitUmarov
2014-07-20
1
-5
/
+11
*
Merge branch 'master' into careminster
Melanie
2014-01-28
1
-49
/
+86
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*
Reinsert attachments list taking code in SP.MakeRootAgent()
Justin Clark-Casey (justincc)
2014-01-27
1
-14
/
+30
|
*
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
2014-01-27
1
-2
/
+1
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*
Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
2014-01-16
1
-36
/
+33
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*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
1
-4
/
+29
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*
Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
2014-01-16
1
-1
/
+3
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*
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
1
-3
/
+26
*
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Merge branch 'master' into careminster
Melanie
2014-01-28
1
-0
/
+2
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-0
/
+2
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*
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-0
/
+2
*
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Intermediate commit. Sill errors.
Melanie
2014-01-05
1
-4
/
+21
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Eliminate unnecessary line from my previous commit 1d605642
Justin Clark-Casey (justincc)
2013-12-13
1
-2
/
+0
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*
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Refix sitting on child prims by reinserting relevant code back into SP.Handle...
Justin Clark-Casey (justincc)
2013-12-11
1
-3
/
+22
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*
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-352
/
+667
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*
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-95
/
+170
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*
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-13
/
+2
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*
Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
2013-12-03
1
-3
/
+15
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*
Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
2013-11-30
1
-1
/
+1
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*
Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
2013-11-30
1
-10
/
+0
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*
Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2013-11-30
1
-40
/
+91
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*
Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
2013-11-30
1
-19
/
+6
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*
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
1
-11
/
+2
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*
Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
2013-11-29
1
-3
/
+3
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*
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
2013-11-29
1
-8
/
+11
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*
Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
2013-11-29
1
-1
/
+1
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*
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-7
/
+49
|
*
Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
2013-11-26
1
-13
/
+15
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