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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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ScenePresence.cs
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Author
Age
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Merge branch 'master' into careminster
Melanie
2012-01-05
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commented out "Prevented flyoff" log message for now as this becomes problema...
Justin Clark-Casey (justincc)
2012-01-03
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-1
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+1
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Fix camera orientation for sit targets to use the prim actually sat on.
Melanie
2011-12-24
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-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-22
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-1
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+1
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And a typo fix
Melanie
2011-12-22
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-1
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+6
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Add a few comments, correct a merge artefact
Melanie
2011-12-22
1
-1
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+6
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Harmonizing SP with Avination
Melanie
2011-12-22
1
-41
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+55
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-117
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+112
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Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
2011-12-22
1
-105
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+109
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-21
1
-4
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+1
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Moved an external test into the method that uses those preconditions.
Diva Canto
2011-12-21
1
-19
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+11
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Merge branch 'master' into careminster
Melanie
2011-12-20
1
-5
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+5
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Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
2011-12-20
1
-4
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-20
1
-8
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+5
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Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
1
-1
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+4
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Merge branch 'master' into careminster
Melanie
2011-12-19
1
-2
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+5
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Stop sending the viewer its own AvatarAppearance packet.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+4
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Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-18
1
-48
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+43
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Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
1
-6
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+0
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No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
1
-9
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+9
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Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
1
-6
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+2
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Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
1
-27
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+32
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Prevent a nasty deadlock on teleport
Melanie
2011-12-12
1
-24
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+22
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Make m_attachments private
Melanie
2011-12-12
1
-1
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+1
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2011-12-12
1
-41
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+49
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Merge branch 'master' into careminster
Melanie
2011-12-12
1
-41
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+49
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Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
1
-40
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+49
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Send changed animation event asynchronously
Melanie
2011-12-12
1
-14
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+17
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Fix a regression that causes data from the attachments module to fail loading
Melanie
2011-12-10
1
-0
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+1
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Prevent spurious error message when client tries to move a null item
Melanie
2011-12-10
1
-119
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+139
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Merge branch 'master' into careminster
Melanie
2011-12-10
1
-13
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+2
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
2011-12-09
1
-13
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+2
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Merge branch 'master' into careminster
Melanie
2011-12-09
1
-4
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+0
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remove some unused fields in ScenePresence
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+0
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Merge branch 'master' into bigmerge
Melanie
2011-12-09
1
-3
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+1
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Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().
Justin Clark-Casey (justincc)
2011-12-08
1
-1
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+1
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-12-08
1
-2
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+0
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Merge branch 'master' into bigmerge
Melanie
2011-12-08
1
-14
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+25
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When a client connects to a scene, send other avatar appearance data asynchro...
Justin Clark-Casey (justincc)
2011-12-08
1
-6
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+6
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On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
2011-12-08
1
-14
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+25
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Merge branch 'master' into bigmerge
Melanie
2011-12-05
1
-47
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+56
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Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+5
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Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
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+4
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Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+5
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+2
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For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2011-12-03
1
-23
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+23
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Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+3
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Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2011-12-03
1
-4
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+7
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