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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Merge branch 'master' into careminsterMelanie2009-12-021-44/+22
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| * * Fix Inconsistent line ending style in ScenePresenceTeravus Ovares (Dan Olivares)2009-12-011-28/+28
| * * Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)2009-11-301-1/+3
| * * Modified ScenePresence to use the Util version of the EnvironmentTickCount ...Teravus Ovares (Dan Olivares)2009-11-301-67/+43
* | Merge branch 'master' into careminsterMelanie2009-11-301-18/+43
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| * * Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)2009-11-291-18/+42
| * * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-251-3/+0
| * * Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)2009-11-251-0/+3
* | Merge branch 'careminster' into testsroot2009-11-261-15/+21
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| * | Added animation support for my last commitCasperW2009-11-261-1/+1
| * | Add nudge right and left to avatar movement (faster reaction times when stepp...CasperW2009-11-261-6/+14
| * | Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim lo...CasperW2009-11-241-9/+7
* | | First attempt at mult-sit on large single prims.KittoFlora2009-11-261-33/+58
* | | Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login InitKittoFlora2009-11-251-11/+23
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* | Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into caremin...Melanie2009-11-231-30/+69
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| * | Add non-scripted sit, fix scripted sit.KittoFlora2009-11-221-30/+69
* | | Merge branch 'master' into careminsterMelanie2009-11-231-10/+15
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| * | Formatting cleanup.Jeff Ames2009-11-231-5/+5
| * | * The client prevents the avatar from landing if the avatar is going above an...Teravus Ovares (Dan Olivares)2009-11-221-5/+10
* | | Merge branch 'master' into careminsterMelanie2009-11-221-2/+2
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| * | * This fixes landing on Prim and removes the hack from yesterday. Landing ...Teravus Ovares (Dan Olivares)2009-11-211-2/+2
* | | Improved avatar responsiveness.CasperW2009-11-211-15/+65
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* | * Hack to get avatar to land on prim. This is a big nasty hack that tricks ...Teravus Ovares (Dan Olivares)2009-11-211-0/+2
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* refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-4/+1
* Add scene animator set up to apparantly uncalled no-arg ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-1/+2
* refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-171-59/+0
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-171-380/+80
* undo previous changesdahlia2009-11-131-1/+1
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-5/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2009-11-041-5/+5
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| * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-041-5/+5
* | Removing EntityBase.RotationJohn Hurliman2009-11-041-1/+7
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* * Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman2009-10-301-38/+40
* * Fixed a NullReferenceException in GetMovementAnimation() and added more pro...John Hurliman2009-10-291-29/+35
* * Commented out two noisy debug lines in the LLUDP serverJohn Hurliman2009-10-291-139/+124
* * Implemented foot collision plane for avatarsJohn Hurliman2009-10-291-215/+44
* Ported the Simian avatar animation system to OpenSim. Landing is currently no...John Hurliman2009-10-291-36/+203
* Fixing NullReferenceException regression in the previous commitJohn Hurliman2009-10-291-1/+1
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-8/+12
* Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-281-62/+17
* * Standalone logins will now go through the sequence of "requested region, de...John Hurliman2009-10-281-9/+12
* * Reduce the velocity tolerance on sending terse updates to avoid slowly drif...John Hurliman2009-10-281-1/+1
* Track timestamps when terse updates were last sent for a prim or avatar to av...John Hurliman2009-10-281-1/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-10/+8
* * Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman2009-10-261-48/+21
* Minor tweaks to get OpenSim compiling against both the current libomv and the...John Hurliman2009-10-251-1/+1
* Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman2009-10-231-0/+44
* Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman2009-10-231-8/+13
* * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...John Hurliman2009-10-221-8/+7
* Forgot to hit save in the last commitJohn Hurliman2009-10-221-1/+1