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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-17
1
-29
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+28
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Force the default Telehub router if no matches are found in the config.
BlueWall
2012-05-17
1
-29
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+28
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Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
2012-05-17
1
-2
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+11
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Add configurable SpawnPointRouting
BlueWall
2012-05-13
1
-19
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+84
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
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+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
-0
/
+2
*
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
1
-0
/
+10
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/
*
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
1
-7
/
+46
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Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
1
-4
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+10
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Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
1
-2
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+2
*
refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
2012-04-30
1
-73
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+75
*
Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
2012-04-30
1
-9
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+15
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Fixed: custom walking animations didn't stop when the avatar stopped walking.
Oren Hurvitz
2012-04-27
1
-14
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+19
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Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
2012-04-26
1
-1
/
+4
*
Comment out avatar move to target message for now.
Justin Clark-Casey (justincc)
2012-04-25
1
-3
/
+3
*
Commit the avination Teleport() methods (adaptedto justincc's changes)
Melanie
2012-04-25
1
-1
/
+12
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refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
Justin Clark-Casey (justincc)
2012-04-25
1
-16
/
+0
*
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
2012-04-25
1
-0
/
+6
*
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
2012-04-17
1
-3
/
+3
*
Mantis 55025 Implement script time.
Talun
2012-04-12
1
-0
/
+19
*
Mantis5502 implementation of some of the new constants
Talun
2012-04-09
1
-0
/
+38
*
For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
2012-04-06
1
-0
/
+16
*
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
2012-03-28
1
-16
/
+0
*
More on switching the root folder from under the viewer. More experiments.
Diva Canto
2012-03-27
1
-0
/
+18
*
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
1
-1
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+1
*
slight increase in jump power to make running jump slightly better.
nebadon
2012-03-20
1
-1
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+1
*
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
2012-03-20
1
-1
/
+1
*
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
2012-03-09
1
-2
/
+2
*
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
2012-03-09
1
-13
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+13
*
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
2012-03-09
1
-15
/
+8
*
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
2012-03-09
1
-5
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+5
*
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
2012-03-08
1
-27
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+29
*
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
2012-03-02
1
-30
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+30
*
In ScenePresence, removed several private variables used to store public para...
Dan Lake
2012-03-01
1
-108
/
+44
*
Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
2012-02-23
1
-5
/
+8
*
Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
1
-1
/
+1
*
Amend to last commit. This should have been committed too.
Diva Canto
2012-02-19
1
-1
/
+1
*
A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
2012-02-19
1
-1
/
+2
*
Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
2012-02-11
1
-7
/
+4
*
Teleport routing, part 1
Melanie
2012-01-24
1
-0
/
+53
*
Comment out noisy log lines I accidentally included in the nant build target ...
Justin Clark-Casey (justincc)
2012-01-16
1
-1
/
+1
*
Remove monocov and other obsolete nant build targets.
Justin Clark-Casey (justincc)
2012-01-16
1
-1
/
+1
*
HG landing points: this hopefully fixes some confusion that was making HG avi...
Diva Canto
2012-01-10
1
-5
/
+6
*
Add some run-time debugging support
BlueWall
2012-01-09
1
-1
/
+3
*
Use our TeleportFlags
BlueWall
2012-01-09
1
-20
/
+28
*
TP Routing debug
BlueWall
2012-01-09
1
-2
/
+5
*
Fix teleport routing for incoming HG+Owner
BlueWall
2012-01-09
1
-18
/
+19
*
Debugging HG teleport routing
BlueWall
2012-01-09
1
-0
/
+18
*
Fix HG teleport routing
BlueWall
2012-01-09
1
-2
/
+4
*
Fix a build break
Melanie
2012-01-09
1
-1
/
+1
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