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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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ScenePresence.cs
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Author
Age
Files
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Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
Oren Hurvitz
2014-03-24
1
-1
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+1
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Don't request a terse update after local teleport - this will be done by the ...
Justin Clark-Casey (justincc)
2014-03-05
1
-6
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+0
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If an avatar is sitting, send out position updates to clients for any change,...
Justin Clark-Casey (justincc)
2014-03-05
1
-3
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+13
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Properly restore position on crossing failure for mega-regions.
Robert Adams
2014-02-15
1
-14
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+32
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Don't request group information in SP.MakeRootAgent() if the presence belongs...
Justin Clark-Casey (justincc)
2014-02-14
1
-8
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+10
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Merge branch 'master' into varregion
Robert Adams
2014-01-28
1
-16
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+31
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Reinsert attachments list taking code in SP.MakeRootAgent()
Justin Clark-Casey (justincc)
2014-01-27
1
-14
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+30
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refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
2014-01-27
1
-2
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+1
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Merge branch 'master' into varregion
Robert Adams
2014-01-19
1
-33
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+55
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Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
2014-01-16
1
-36
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+33
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
1
-4
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+29
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Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
2014-01-16
1
-1
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+3
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Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
1
-3
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+26
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varregion: remove unnecessary border checking code in ScenePresence.
Robert Adams
2014-01-11
1
-0
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+6
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Merge branch 'master' into varregion
Robert Adams
2014-01-11
1
-0
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+2
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
1
-0
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+2
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If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
1
-0
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+2
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varregion: extract banned region logic into a class for cleanlyness.
Robert Adams
2013-12-27
1
-115
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+13
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varregion: add lots of DEBUG level log messages. Especially for teleport.
Robert Adams
2013-12-24
1
-4
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+4
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Merge branch 'master' into varregion
Robert Adams
2013-12-17
1
-338
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+670
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Eliminate unnecessary line from my previous commit 1d605642
Justin Clark-Casey (justincc)
2013-12-13
1
-2
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+0
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Refix sitting on child prims by reinserting relevant code back into SP.Handle...
Justin Clark-Casey (justincc)
2013-12-11
1
-3
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+22
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
1
-352
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+667
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
2013-12-14
1
-3
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+3
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Merge branch 'master' into varregion
Robert Adams
2013-12-05
1
-3
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+4
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Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
1
-13
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+2
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Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
2013-12-03
1
-3
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+15
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Merge branch 'master' into varregion
Robert Adams
2013-12-01
1
-90
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+188
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Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
2013-11-30
1
-1
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+1
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Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
2013-11-30
1
-10
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+0
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Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2013-11-30
1
-40
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+91
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Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
2013-11-30
1
-19
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+6
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Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
1
-11
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+2
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Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
2013-11-29
1
-3
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+3
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*
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
2013-11-29
1
-8
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+11
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Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
2013-11-29
1
-1
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+1
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Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
1
-7
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+49
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Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
2013-11-26
1
-13
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+15
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fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
2013-11-26
1
-3
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+28
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fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
2013-11-23
1
-0
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+2
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Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+7
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
1
-4
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+44
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
2013-11-08
1
-19
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+15
*
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varregion: remove scattered use of Constants.RegionSize by having routines re...
Robert Adams
2013-10-07
1
-2
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+2
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VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
2013-09-28
1
-3
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+3
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minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
2013-09-26
1
-1
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+1
*
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
/
+33
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