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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* Merge branch 'master' into presence-refactorMelanie2010-02-151-6/+85
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| * Revolution is on the roll again! :)Revolution2010-02-141-6/+83
| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-0/+2
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-8/+10
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| * Add EventManager.OnIncomingSceneObject event which is triggered by an incomin...Justin Clark-Casey (justincc)2010-02-081-1/+8
| * minor: log what kind of wearable cannot be foundJustin Clark-Casey (justincc)2010-02-051-3/+2
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-28/+33
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| * refactor: chain two ScenePresence constructors together to eliminate common c...Justin Clark-Casey (justincc)2010-02-041-15/+11
| * minor: add a smidgen of EventManager docJustin Clark-Casey (justincc)2010-02-031-3/+1
| * minor: comment out a log line in ScenePresenceJustin Clark-Casey (justincc)2010-02-031-2/+1
| * minor: remove a couple of mono warningsJustin Clark-Casey (justincc)2010-02-031-2/+1
| * Replace dome tabs with spacesMelanie2010-01-261-3/+3
| * Fixes Region Crossings on a prim.Revolution2010-01-241-1/+9
| * add a target position to agent updates to ScenePresence to support alternativ...unknown2010-01-211-1/+7
| * Fixes llSetDamage. Patch from RevolutionRevolution2010-01-211-7/+5
* | Finished moving object crossings into EntityTransferModuleDiva Canto2010-01-161-30/+0
* | Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto2010-01-161-0/+4
* | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects...Diva Canto2010-01-151-2/+2
* | * General cleanup of Teleports, Crossings and Child agents. They are now in t...Diva Canto2010-01-151-7/+18
* | * Removed debug messages.Diva Canto2010-01-131-2/+0
* | Fixed more appearance woes that showed up using remote connectors. Appearance...Diva Canto2010-01-121-3/+3
* | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-0/+4
* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+0
* | CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-101-2/+4
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-5/+9
* | * Finished SimulationServiceConnectorDiva Canto2010-01-071-8/+11
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* * Fixes Sitting on the ground.Teravus Ovares (Dan Olivares)2009-12-301-2/+9
* * Makes forward and backward key reactions faster by responding to the NUDGE ...Teravus Ovares (Dan Olivares)2009-12-301-8/+33
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-12-151-3/+3
* * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."Teravus Ovares (Dan Olivares)2009-12-121-4/+14
* * Commit some sit code that's commented out for now.Teravus Ovares (Dan Olivares)2009-12-081-13/+215
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-4/+20
* * Fixes mantis 4416. Animator is dereferenced on logoutTeravus Ovares (Dan Olivares)2009-12-051-2/+3
* * Fix Inconsistent line ending style in ScenePresenceTeravus Ovares (Dan Olivares)2009-12-011-28/+28
* * Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)2009-11-301-1/+3
* * Modified ScenePresence to use the Util version of the EnvironmentTickCount ...Teravus Ovares (Dan Olivares)2009-11-301-67/+43
* * Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)2009-11-291-18/+42
* * Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)2009-11-251-3/+0
* * Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)2009-11-251-0/+3
* Formatting cleanup.Jeff Ames2009-11-231-5/+5
* * The client prevents the avatar from landing if the avatar is going above an...Teravus Ovares (Dan Olivares)2009-11-221-5/+10
* * This fixes landing on Prim and removes the hack from yesterday. Landing ...Teravus Ovares (Dan Olivares)2009-11-211-2/+2
* * Hack to get avatar to land on prim. This is a big nasty hack that tricks ...Teravus Ovares (Dan Olivares)2009-11-211-0/+2
* refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-4/+1
* Add scene animator set up to apparantly uncalled no-arg ScenePresence constru...Justin Clark-Casey (justincc)2009-11-171-1/+2
* refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)2009-11-171-59/+0
* refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)2009-11-171-380/+80
* undo previous changesdahlia2009-11-131-1/+1
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-5/+1