| Commit message (Expand) | Author | Files | Lines |
2011-10-25 | Fix ground sit autopilot | Melanie | 1 | -8/+16 |
2011-10-21 | Allow updating the movement animation while flying. This fixes falling, | Melanie | 1 | -20/+6 |
2011-10-20 | Fix up the animator and ScenePresence to like each other again | Melanie | 1 | -0/+17 |
2011-10-14 | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-12 | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -7/+0 |
2011-10-07 | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-06 | Fixed line endings from previous commit | Dan Lake | 1 | -47/+47 |
2011-10-06 | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 1 | -67/+67 |
2011-10-06 | Simplified IsInTransit property on ScenePresence and removed InTransit() whic... | Dan Lake | 1 | -11/+10 |
2011-10-06 | Refactor ScenePresence so gets and sets are through properties. Added private... | Dan Lake | 1 | -287/+288 |
2011-10-06 | Instead of adding stat agentMS in all kinds of places, calculate it instead i... | Justin Clark-Casey (justincc) | 1 | -29/+3 |
2011-10-01 | Remove unimplementated UpdateMovement() methods from SOG, SOP. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | Commented out new debug statements in ScenePresence | Dan Lake | 1 | -5/+5 |
2011-09-22 | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 1 | -1/+10 |
2011-09-21 | Remove unused and never set SP.PreviousRotation | Justin Clark-Casey (justincc) | 1 | -8/+0 |
2011-09-21 | get rid of an incredibly noisy logging message from the last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-21 | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 1 | -2/+21 |
2011-09-20 | Make debug statements in ScenePresence consistent and add a few more | Dan Lake | 1 | -10/+14 |
2011-09-17 | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Stop the avatar stalling on its first boarder cross when using the ODE plugin | Justin Clark-Casey (justincc) | 1 | -0/+10 |
2011-09-16 | minor: I was wrong about OffsetPosition - sometimes it genuinely does return ... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Remove setter from SP.OffsetPosition, since all sets should flow through SP.A... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-09-14 | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'... | Tom | 1 | -37/+9 |
2011-09-14 | Merge fixes, and fix the build | Tom | 1 | -97/+1 |
2011-09-13 | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-12 | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 1 | -8/+6 |
2011-09-12 | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 1 | -23/+2 |
2011-09-12 | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-09-12 | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-10 | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 1 | -20/+24 |
2011-09-10 | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 1 | -1/+9 |
2011-09-07 | First set of merge fixes | Tom | 1 | -231/+78 |
2011-09-05 | Try disabling the inconsistent attachment state check to see if this actually... | Justin Clark-Casey (justincc) | 1 | -9/+7 |
2011-09-03 | Stop NPCs losing attachments when the source avatar takes them off. | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-08-31 | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 1 | -13/+1 |
2011-08-31 | refactor: move multiple class to set avatar height into associated SP.AddToPh... | Justin Clark-Casey (justincc) | 1 | -16/+2 |
2011-08-31 | get rid of appearance null checks - this is never null | Justin Clark-Casey (justincc) | 1 | -35/+15 |
2011-08-31 | remove pointless m_attachments == null check since this field is never null | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-31 | minor: seal up another instance of using the appearance list without locking | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-08-31 | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 1 | -13/+38 |
2011-08-30 | minor: remove already processed avatar null check in Scene.RemoveClient() | Justin Clark-Casey (justincc) | 1 | -4/+0 |
2011-08-30 | refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -24/+1 |
2011-08-30 | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 1 | -45/+1 |
2011-08-30 | Fix bug in persisting saved appearances for npcs | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-08-27 | Stop avatars returning from neighbouring regions from stalling on the border ... | Justin Clark-Casey (justincc) | 1 | -3/+22 |
2011-08-27 | refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2011-08-24 | remove pointless IsDeleted check on SP.RezAttachments() | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-08-24 | refactor: simplify EntityBase.IsDeleted property | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-08-23 | Remove pointless contains check in ScenePresence.RemoveAttachment() | Justin Clark-Casey (justincc) | 1 | -6/+1 |
2011-08-22 | If an attachment fails, then start logging the exception for now, in order to... | Justin Clark-Casey (justincc) | 1 | -1/+1 |