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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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ScenePresence.cs
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2012-05-18
Cleanup + change properties to set fields with private set : Thanks Justin fo...
BlueWall
1
-1
/
+0
2012-05-18
Provide Telehub setting to allow use of landmarks
BlueWall
1
-1
/
+2
2012-05-17
Check agent limit against root agent count rather than both root and child ag...
Justin Clark-Casey (justincc)
1
-2
/
+11
2012-05-17
Force the default Telehub router if no matches are found in the config.
BlueWall
1
-29
/
+28
2012-05-17
increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...
UbitUmarov
1
-1
/
+1
2012-05-17
add avatar colision sounds. Changed test sound UUID
UbitUmarov
1
-0
/
+2
2012-05-13
Add configurable SpawnPointRouting
BlueWall
1
-19
/
+84
2012-05-12
ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
1
-0
/
+8
2012-05-08
Trigger event when scene presences are updated
Dan Lake
1
-0
/
+10
2012-05-09
Mantis 1456 same region teleport of a sitting avatar.
Talun
1
-0
/
+2
2012-05-04
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
1
-7
/
+46
2012-05-04
Add the default animation to the child agent data update
Melanie
1
-0
/
+3
2012-05-04
Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
1
-2
/
+2
2012-05-04
Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
1
-1
/
+13
2012-05-04
Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
1
-18
/
+5
2012-05-04
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
1
-5
/
+18
2012-05-03
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
1
-4
/
+10
2012-05-03
Stabilize sit position on region crossing
Melanie
1
-1
/
+7
2012-05-03
Clear permissions given to the object we stand up from
Melanie
1
-1
/
+25
2012-05-01
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-04-30
refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
1
-73
/
+75
2012-04-30
Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
1
-9
/
+15
2012-04-27
Fixed: custom walking animations didn't stop when the avatar stopped walking.
Oren Hurvitz
1
-14
/
+19
2012-04-27
test
UbitUmarov
1
-3
/
+0
2012-04-27
test
UbitUmarov
1
-12
/
+9
2012-04-27
test
UbitUmarov
1
-1
/
+1
2012-04-27
itest
UbitUmarov
1
-2
/
+3
2012-04-27
itest
UbitUmarov
1
-2
/
+5
2012-04-27
test
UbitUmarov
1
-2
/
+2
2012-04-27
testing....
UbitUmarov
1
-15
/
+24
2012-04-27
testing
UbitUmarov
1
-1
/
+1
2012-04-27
TESTING
UbitUmarov
1
-4
/
+4
2012-04-27
TEST more changes
UbitUmarov
1
-1
/
+2
2012-04-27
TEST more options to avnLocalTeleport
UbitUmarov
1
-4
/
+9
2012-04-27
TEST added avnLocalTeleport(Vector3 newpos, Quaternion? newrot, bool Stopped...
UbitUmarov
1
-0
/
+22
2012-04-26
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-04-25
Comment out avatar move to target message for now.
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-25
Commit the avination Teleport() methods (adaptedto justincc's changes)
Melanie
1
-1
/
+12
2012-04-25
refactor: Combine ScenePresence.Teleport() and TeleportWithMomentum()
Justin Clark-Casey (justincc)
1
-16
/
+0
2012-04-25
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
1
-0
/
+6
2012-04-24
fix animations if sited in ground also
UbitUmarov
1
-1
/
+1
2012-04-22
fix a bug i added fixing another....
UbitUmarov
1
-2
/
+5
2012-04-18
Allow setting a specific target velocity on TeleportWithMomentum
Melanie
1
-1
/
+11
2012-04-17
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
1
-3
/
+3
2012-04-14
Use chode character actor.SetMomentum() to force full restore Velocity in sce...
UbitUmarov
1
-1
/
+3
2012-04-13
Use presence absolute position to request raycast to camera. Used m_pos maybe...
UbitUmarov
1
-3
/
+11
2012-04-13
don't do Animator.UpdateMovementAnimations() in scenepresence RegionHeartbea...
UbitUmarov
1
-2
/
+3
2012-04-12
Mantis 55025 Implement script time.
Talun
1
-0
/
+19
2012-04-09
Mantis5502 implementation of some of the new constants
Talun
1
-0
/
+38
2012-04-06
For llGetMass(), return the mass of the avatar is the object is attached.
Justin Clark-Casey (justincc)
1
-0
/
+16
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