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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2019-04-30sop: rename a few fieldsUbitUmarov1-25/+25
2019-04-06change interpretation of a viewer flagUbitUmarov1-11/+3
2019-04-05try handle the special case MaxRegionsViewDistance = 0 (agents only see void ...UbitUmarov1-3/+2
2019-04-05kill avatar on agents that do not see its new regionUbitUmarov1-0/+8
2019-04-05make sure viewer knows where to place a sitting avatar, this will need deep r...UbitUmarov1-0/+13
2019-04-05fix MinRegionViewDistance option (added in last commit); change regions view...UbitUmarov1-2/+6
2019-04-05add option RegionViewDistanceUbitUmarov1-1/+1
2019-04-05duhhh npcs don't have child agents; plus minor typosUbitUmarov1-5/+12
2019-04-04change visible regions also by view range change; fix check on crossingsUbitUmarov1-3/+4
2019-04-04control visible regions by avatar position and view range, first dirty codeUbitUmarov1-57/+93
2019-04-04send agent view range to new child agentsUbitUmarov1-1/+8
2019-04-02change avatars sending pointUbitUmarov1-8/+10
2019-04-02make tests happy again; try to speedup crossingsUbitUmarov1-6/+25
2019-04-02change the point where child regions are closed/openedUbitUmarov1-77/+83
2019-04-02add extra delay before sending initial dataUbitUmarov1-6/+12
2019-03-31rez npcs attachments async againUbitUmarov1-1/+11
2019-03-31oops RegionHandShakeReply is not reentrantUbitUmarov1-0/+1
2019-03-31remove a potencially dang. lockUbitUmarov1-1/+1
2019-03-31a few more changes on initial data sendingUbitUmarov1-98/+40
2019-03-30a few more changes on initial objects sendUbitUmarov1-58/+68
2019-03-28changes on teleports v7UbitUmarov1-27/+42
2019-03-27try another wayUbitUmarov1-0/+1
2019-03-27timming issues on fast tp back to same region on new codeUbitUmarov1-1/+6
2019-03-24some more changes on objects sendingUbitUmarov1-71/+8
2019-03-23a bit more suicidal...UbitUmarov1-14/+18
2019-03-23add more test code to make usage od compressed updates etc. Should be disable...UbitUmarov1-153/+246
2019-03-19take the deafult on the parameter overlayUbitUmarov1-1/+1
2019-03-19do not send parceloverlay on crossings (may be bad, or not)UbitUmarov1-4/+5
2019-03-19add a few extra checks for viewers animated objects support, to avoid timming...UbitUmarov1-0/+6
2019-03-01reduce the chance of using a invalid avatar physics actorUbitUmarov1-15/+28
2019-02-26mantis 6569: restore full health on invulnerable set to true; combat module i...UbitUmarov1-1/+6
2019-01-25some sop cleanupUbitUmarov1-30/+31
2019-01-04fix reprio trigger on tpUbitUmarov1-4/+11
2019-01-04oops, thats elsewhereUbitUmarov1-10/+3
2019-01-04broadcast position updates after tpUbitUmarov1-7/+11
2019-01-03allow landing under lower hight skyboxesUbitUmarov1-8/+12
2019-01-02more on the hack (runprebuild)UbitUmarov1-10/+0
2019-01-01replace my hack by others hackUbitUmarov1-0/+9
2018-12-31lost in updatesUbitUmarov1-19/+53
2018-12-29changes on updatesUbitUmarov1-53/+18
2018-12-28now break several things at same time... sog/sop updates, threads options,...UbitUmarov1-102/+43
2018-10-08better have a lockUbitUmarov1-19/+23
2018-10-08change caps get mesh and texture throttleUbitUmarov1-2/+58
2018-09-14some teleport issues..UbitUmarov1-2/+8
2018-08-26mantis 8273 make change on crossings coerentUbitUmarov1-0/+3
2018-03-10comment out some debug messages visible on SOP CompleteMovementUbitUmarov1-17/+17
2018-01-20some cleanupUbitUmarov1-1/+0
2018-01-04let tau do something in avatar MoveToTargetUbitUmarov1-133/+163
2017-12-13mantis 8250: try to work around timing issuesUbitUmarov1-7/+10
2017-11-12mantis 8253: don't let attachments delete remove controls from viewers on cro...UbitUmarov1-9/+1