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My fork of OpenSim for IG and DG, called SledjChisl.
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ScenePresence.cs
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2015-10-01
send DisableSimulator messages on closing childagents. Possible still not on...
UbitUmarov
1
-0
/
+9
2015-09-30
let hoverheight rest position be a falling state
UbitUmarov
1
-1
/
+2
2015-09-30
let sp know about scene before anything else on creation
UbitUmarov
1
-1
/
+1
2015-09-30
clamp all draw distance changes within region limits
UbitUmarov
1
-8
/
+14
2015-09-28
let us see our online friends
UbitUmarov
1
-6
/
+6
2015-09-26
fix unscripted sits without physics help
UbitUmarov
1
-9
/
+4
2015-09-21
try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st...
UbitUmarov
1
-13
/
+4
2015-09-21
Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more.
Kevin Cozens
1
-3
/
+3
2015-09-15
fix missing check for viaHGLogin
UbitUmarov
1
-2
/
+2
2015-09-14
try to improve vehicles crossing with Xengine. Lag seems main issue now, but...
UbitUmarov
1
-1
/
+1
2015-09-12
missing file...
UbitUmarov
1
-29
/
+34
2015-09-10
fix lost sending of initial terrain to child agents
UbitUmarov
1
-0
/
+2
2015-09-03
at last we can login and see objects ( friends is dead and disable in
UbitUmarov
1
-52
/
+6
2015-09-02
seems to compile ( tests comented out)
UbitUmarov
1
-870
/
+149
2015-08-31
dont change camera on crossings
UbitUmarov
1
-4
/
+4
2015-08-31
start sending terrain patchs in completmovement where we know its
UbitUmarov
1
-0
/
+6
2015-08-30
More namespace and dll name changes. Still no functional changes.
Diva Canto
1
-1
/
+1
2015-08-30
Renamed the namespaces too
Diva Canto
1
-1
/
+1
2015-08-30
more on tps and crossings
UbitUmarov
1
-29
/
+76
2015-08-23
In ScenePresence, when removing from the physical scene, unsubscribe
Robert Adams
1
-1
/
+1
2015-06-05
The only purpose of this commit is to remove an erroneous comment. It turns o...
Diva Canto
1
-4
/
+2
2015-04-12
Fix stand position for differing seat and root rotation.
Magnuz Binder
1
-1
/
+1
2015-03-29
varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
1
-15
/
+10
2015-03-24
Make attachment rezzing async again for NPC. Doing that sync causes a deadlock
Melanie Thielker
1
-1
/
+6
2015-03-22
Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
1
-38
/
+22
2015-03-17
oops someone set individual quaternion members and forgot to normalize
dahlia
1
-0
/
+1
2015-03-17
Re-enabled ability for avatar to ascend and descend whilst controlling view w...
Justin Clark-Casey (justincc)
1
-2
/
+2
2015-03-02
Fix erratic Npc movement
BlueWall
1
-1
/
+1
2015-02-27
Comment out now unused and not properly working private SP.m_leftButtonDown w...
Justin Clark-Casey (justincc)
1
-2
/
+7
2015-02-27
Don't slow down avatar walk speed if camera is changed (e.g. by holding down ...
Justin Clark-Casey (justincc)
1
-28
/
+12
2015-02-27
Don't slide crouching avatar when camera is panned around them with left mous...
Justin Clark-Casey (justincc)
1
-1
/
+3
2015-02-26
When an avatar is walking across a region border, force the first AgentUpdate...
Justin Clark-Casey (justincc)
1
-5
/
+18
2014-12-17
Fix recent regression where a race condition meant SP.MakeRootAgent() would s...
Justin Clark-Casey (justincc)
1
-32
/
+29
2014-11-29
Halve the prediction lag for region crossing to improve most flying region cr...
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-11-29
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
1
-20
/
+24
2014-11-25
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
1
-11
/
+11
2014-11-25
Move conditionals which control whether a task is placed in the JobEngine ins...
Justin Clark-Casey (justincc)
1
-43
/
+25
2014-11-25
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
1
-4
/
+6
2014-11-25
If JobEngine is active, then use it to copy/rez attachments for an avatar ent...
Justin Clark-Casey (justincc)
1
-22
/
+62
2014-11-25
Temporarily add root agent rez attachments work to job engine if it is runnin...
Justin Clark-Casey (justincc)
1
-4
/
+8
2014-11-25
Add experimental job engine to see if queueing some existing async work durin...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-12
Revert "Bare minimum to get the new bake module to compile with this old code"
Melanie Thielker
1
-2
/
+0
2014-11-11
Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
1
-8
/
+2
2014-11-10
Bare minimum to get the new bake module to compile with this old code
Melanie Thielker
1
-0
/
+2
2014-11-10
Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
1
-0
/
+4
2014-11-10
Second part of invisible base avatar option
Melanie Thielker
1
-4
/
+9
2014-11-10
Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
1
-0
/
+4
2014-11-06
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
1
-1
/
+18
2014-11-06
allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
1
-8
/
+10
2014-10-28
try to make a avatar usesable if its siting part didn't cross, or crossed
UbitUmarov
1
-86
/
+12
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