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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2012-09-07remove fireandforget call to EnableChildAgents at end on CompleteMovement,UbitUmarov1-1/+3
2012-09-04Make friend notifies and closing child agents async because both canMelanie1-1/+1
2012-09-04 a forgotten file plus minor changes. Imp and SL viewer seem to preserveUbitUmarov1-1/+2
2012-08-03 on presence close(), release animator and OnRegionHeartbeatEnd eventUbitUmarov1-0/+7
2012-07-30Correct StandUp position and rotationMelanie1-1/+3
2012-07-29See that if controls are taken, those are released before taking new onesMelanie1-0/+3
2012-07-19Stop explicitly closing and nulling out Animator in order to prevent NREs in ...Justin Clark-Casey (justincc)1-16/+6
2012-07-10If a part has a sit target and an avatar is already sitting, allow another av...Justin Clark-Casey (justincc)1-7/+4
2012-07-10refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)1-5/+0
2012-07-10Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)1-2/+2
2012-07-10refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)1-2/+2
2012-07-10refactor: use sit orientation argument passed in to SP.SendSitResponse() rath...Justin Clark-Casey (justincc)1-4/+2
2012-07-10Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)1-30/+5
2012-07-10Remove log line accidentally left in SP.SendSitResponse()Justin Clark-Casey (justincc)1-1/+1
2012-07-09Don't allow a prim to be sat upon if its part of an attachmentJustin Clark-Casey (justincc)1-0/+9
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-1/+17
2012-06-27refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...Justin Clark-Casey (justincc)1-37/+4
2012-06-25When attachments are being saved and deleted for a closing root agent, delete...Justin Clark-Casey (justincc)1-3/+0
2012-06-25 fix a seg fault in sp.csUbitUmarov1-1/+2
2012-06-17*CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs...UbitUmarov1-9/+11
2012-06-13 Changed t adding the avatar dependent sit offset and not subtracting, so not...UbitUmarov1-2/+4
2012-06-13*TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch...UbitUmarov1-1/+2
2012-06-12 Moved auxiliar funtions of last commit from sop to lsl api since they are on...UbitUmarov1-34/+0
2012-06-12*UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ...UbitUmarov1-0/+34
2012-06-11Comment out the scene presence sitting debug log messages for nowJustin Clark-Casey (justincc)1-6/+6
2012-06-08Fix a corner case where checking for region corssing may cross an avatar back ifMelanie1-2/+7
2012-06-08Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...Justin Clark-Casey (justincc)1-1/+1
2012-06-01Fix LSL animation state reporting and animation state transitions on crossingMelanie1-1/+1
2012-05-29Add advanced collision processing into ScenePresenceMelanie1-162/+162
2012-05-29Re-add script collisions that were lost in a mergeMelanie1-0/+2
2012-05-19 fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov1-1/+1
2012-05-19 reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov1-1/+3
2012-05-19modulate collision sounds intensity with relative collision speedUbitUmarov1-49/+78
2012-05-18Cleanup + change properties to set fields with private set : Thanks Justin fo...BlueWall1-1/+0
2012-05-18Provide Telehub setting to allow use of landmarksBlueWall1-1/+2
2012-05-17Check agent limit against root agent count rather than both root and child ag...Justin Clark-Casey (justincc)1-2/+11
2012-05-17Force the default Telehub router if no matches are found in the config.BlueWall1-29/+28
2012-05-17increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...UbitUmarov1-1/+1
2012-05-17 add avatar colision sounds. Changed test sound UUIDUbitUmarov1-0/+2
2012-05-13Add configurable SpawnPointRoutingBlueWall1-19/+84
2012-05-12ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...UbitUmarov1-0/+8
2012-05-08Trigger event when scene presences are updatedDan Lake1-0/+10
2012-05-09Mantis 1456 same region teleport of a sitting avatar.Talun1-0/+2
2012-05-04Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun1-7/+46
2012-05-04Add the default animation to the child agent data updateMelanie1-0/+3
2012-05-04Reverse the order of physics event unsubscription to allow GC. Adapted from U...Melanie1-2/+2
2012-05-04Retain velocity on walking crossing - adapted from Ubit's reverted patchMelanie1-1/+13
2012-05-04Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...Melanie1-18/+5
2012-05-04*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...UbitUmarov1-5/+18
2012-05-03Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)1-4/+10