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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2012-03-28HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...Diva Canto1-16/+0
2012-03-27More on switching the root folder from under the viewer. More experiments.Diva Canto1-0/+18
2012-03-23Make anims way more snappy. Decouple SP animation handling from physics frameMelanie1-14/+29
2012-03-21Incorporate scene teleporting debugging into "debug scene teleport true|false...Justin Clark-Casey (justincc)1-1/+1
2012-03-20slight increase in jump power to make running jump slightly better.nebadon1-1/+1
2012-03-20reduce avatar verticle jump from the absurd 5 meter jump to a lessnebadon1-1/+1
2012-03-09Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...Justin Clark-Casey (justincc)1-2/+2
2012-03-09Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...Justin Clark-Casey (justincc)1-13/+13
2012-03-09refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...Justin Clark-Casey (justincc)1-15/+8
2012-03-09Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...Justin Clark-Casey (justincc)1-5/+5
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+29
2012-03-08Hold a ref to the prim we're sat on rather than querying scene each timeMelanie1-27/+30
2012-03-02ScenePresence line endings and fix AllowMovement default to true.Dan Lake1-30/+30
2012-03-01In ScenePresence, removed several private variables used to store public para...Dan Lake1-108/+44
2012-02-25Delay the sending of the initial werables update until the inventory andMelanie1-2/+1
2012-02-24Try not to send the avatar updates on login. This may mean loggin in withMelanie1-1/+2
2012-02-23Partially apply the core banlines fixMelanie1-5/+8
2012-02-23Try to resolve some problems with viewers crashing after hitting parcel banli...Justin Clark-Casey (justincc)1-5/+8
2012-02-23Fix preserving the animation state of a crossing seated avatarMelanie1-2/+10
2012-02-23Properly sequence updates of avatars and attachments so that we don'tMelanie1-0/+3
2012-02-23Add a position parameter to region crossing of objects. This avoids theMelanie1-1/+1
2012-02-22Adjust sit target and the llSetLinkPrimitiveParams sit position hackMelanie1-2/+22
2012-02-19Amend to last commit. This should have been committed too.Diva Canto1-1/+1
2012-02-19A few more tweaks on position updates and create child agents. Mono hates con...Diva Canto1-1/+2
2012-02-14Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie1-51/+88
2012-02-11scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov1-0/+10
2012-02-11Make ScenePresence.MovementFlag a private only settable value to reduce compl...Justin Clark-Casey (justincc)1-7/+4
2012-01-30Comment debug spamMelanie1-3/+3
2012-01-24Teleport routing, part 1Melanie1-0/+53
2012-01-24Add teleport routing, first partMelanie1-0/+59
2012-01-16Comment out noisy log lines I accidentally included in the nant build target ...Justin Clark-Casey (justincc)1-1/+1
2012-01-16Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)1-1/+1
2012-01-10HG landing points: this hopefully fixes some confusion that was making HG avi...Diva Canto1-5/+6
2012-01-09Add some run-time debugging supportBlueWall1-1/+3
2012-01-09Use our TeleportFlagsBlueWall1-20/+28
2012-01-09TP Routing debugBlueWall1-2/+5
2012-01-09Fix teleport routing for incoming HG+OwnerBlueWall1-18/+19
2012-01-09Debugging HG teleport routingBlueWall1-0/+18
2012-01-09Fix HG teleport routingBlueWall1-2/+4
2012-01-09Fix a build breakMelanie1-1/+1
2012-01-09Add the HG case to landing point checksMelanie1-1/+1
2012-01-08Update teleport routing to match AvinationMelanie1-1/+2
2012-01-08Update teleport routing to match AvinationMelanie1-16/+58
2012-01-08Fix teleport routingBlueWall1-0/+17
2012-01-07Fix bug where tapping home to stop falling would stop any avatar movement oth...Justin Clark-Casey (justincc)1-2/+4
2012-01-03commented out "Prevented flyoff" log message for now as this becomes problema...Justin Clark-Casey (justincc)1-1/+1
2011-12-24Fix camera orientation for sit targets to use the prim actually sat on.Melanie1-1/+1
2011-12-22And a typo fixMelanie1-1/+1
2011-12-22Add a few comments, correct a merge artefactMelanie1-1/+6
2011-12-22Harmonizing SP with AvinationMelanie1-41/+55