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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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ScenePresence.cs
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2012-03-28
HG 2.0: added the beginning of HGSuitcaseInventoryService. Plus moved the hac...
Diva Canto
1
-16
/
+0
2012-03-27
More on switching the root folder from under the viewer. More experiments.
Diva Canto
1
-0
/
+18
2012-03-23
Make anims way more snappy. Decouple SP animation handling from physics frame
Melanie
1
-14
/
+29
2012-03-21
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-03-20
slight increase in jump power to make running jump slightly better.
nebadon
1
-1
/
+1
2012-03-20
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
1
-1
/
+1
2012-03-09
Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-03-09
Use SP.ParentPart instead of ParentID in places where it's more efficient (sa...
Justin Clark-Casey (justincc)
1
-13
/
+13
2012-03-09
refactor: cleanup SP.HandleAgentSit so that everything is done within one if ...
Justin Clark-Casey (justincc)
1
-15
/
+8
2012-03-09
Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare...
Justin Clark-Casey (justincc)
1
-5
/
+5
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+29
2012-03-08
Hold a ref to the prim we're sat on rather than querying scene each time
Melanie
1
-27
/
+30
2012-03-02
ScenePresence line endings and fix AllowMovement default to true.
Dan Lake
1
-30
/
+30
2012-03-01
In ScenePresence, removed several private variables used to store public para...
Dan Lake
1
-108
/
+44
2012-02-25
Delay the sending of the initial werables update until the inventory and
Melanie
1
-2
/
+1
2012-02-24
Try not to send the avatar updates on login. This may mean loggin in with
Melanie
1
-1
/
+2
2012-02-23
Partially apply the core banlines fix
Melanie
1
-5
/
+8
2012-02-23
Try to resolve some problems with viewers crashing after hitting parcel banli...
Justin Clark-Casey (justincc)
1
-5
/
+8
2012-02-23
Fix preserving the animation state of a crossing seated avatar
Melanie
1
-2
/
+10
2012-02-23
Properly sequence updates of avatars and attachments so that we don't
Melanie
1
-0
/
+3
2012-02-23
Add a position parameter to region crossing of objects. This avoids the
Melanie
1
-1
/
+1
2012-02-22
Adjust sit target and the llSetLinkPrimitiveParams sit position hack
Melanie
1
-2
/
+22
2012-02-19
Amend to last commit. This should have been committed too.
Diva Canto
1
-1
/
+1
2012-02-19
A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
1
-1
/
+2
2012-02-14
Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
1
-51
/
+88
2012-02-11
scenepresence change! in standup() give avatar a physical actor after decidin...
UbitUmarov
1
-0
/
+10
2012-02-11
Make ScenePresence.MovementFlag a private only settable value to reduce compl...
Justin Clark-Casey (justincc)
1
-7
/
+4
2012-01-30
Comment debug spam
Melanie
1
-3
/
+3
2012-01-24
Teleport routing, part 1
Melanie
1
-0
/
+53
2012-01-24
Add teleport routing, first part
Melanie
1
-0
/
+59
2012-01-16
Comment out noisy log lines I accidentally included in the nant build target ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-16
Remove monocov and other obsolete nant build targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-10
HG landing points: this hopefully fixes some confusion that was making HG avi...
Diva Canto
1
-5
/
+6
2012-01-09
Add some run-time debugging support
BlueWall
1
-1
/
+3
2012-01-09
Use our TeleportFlags
BlueWall
1
-20
/
+28
2012-01-09
TP Routing debug
BlueWall
1
-2
/
+5
2012-01-09
Fix teleport routing for incoming HG+Owner
BlueWall
1
-18
/
+19
2012-01-09
Debugging HG teleport routing
BlueWall
1
-0
/
+18
2012-01-09
Fix HG teleport routing
BlueWall
1
-2
/
+4
2012-01-09
Fix a build break
Melanie
1
-1
/
+1
2012-01-09
Add the HG case to landing point checks
Melanie
1
-1
/
+1
2012-01-08
Update teleport routing to match Avination
Melanie
1
-1
/
+2
2012-01-08
Update teleport routing to match Avination
Melanie
1
-16
/
+58
2012-01-08
Fix teleport routing
BlueWall
1
-0
/
+17
2012-01-07
Fix bug where tapping home to stop falling would stop any avatar movement oth...
Justin Clark-Casey (justincc)
1
-2
/
+4
2012-01-03
commented out "Prevented flyoff" log message for now as this becomes problema...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-24
Fix camera orientation for sit targets to use the prim actually sat on.
Melanie
1
-1
/
+1
2011-12-22
And a typo fix
Melanie
1
-1
/
+1
2011-12-22
Add a few comments, correct a merge artefact
Melanie
1
-1
/
+6
2011-12-22
Harmonizing SP with Avination
Melanie
1
-41
/
+55
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