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My fork of OpenSim for IG and DG, called SledjChisl.
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ScenePresence.cs
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2011-11-06
Allow HG and other scene presences not linked to a user account to function.
Melanie
1
-1
/
+4
2011-11-05
Break out the parts of ScenePresence that differ from core
Melanie
1
-141
/
+146
2011-11-05
Fix build break
Melanie
1
-1
/
+1
2011-11-05
Fix up with core changes
Melanie
1
-56
/
+31
2011-11-05
Remove spammy autopilot debug
Melanie
1
-3
/
+3
2011-11-05
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
1
-1
/
+5
2011-11-05
Change m_falling public to a getter property.
Melanie
1
-1
/
+1
2011-11-05
Adapt to the core SP rework
Melanie
1
-1
/
+5
2011-11-05
Change puvlic m_ variable to a getter property
Melanie
1
-1
/
+5
2011-11-05
ScenePresence part of the Avination animator fixes.
Melanie
1
-3
/
+58
2011-11-05
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
1
-24
/
+35
2011-11-05
Some more changes to catch up with core
Melanie
1
-71
/
+49
2011-11-05
Remove unused and broken OffsetRotation from ScenePresence
Melanie
1
-29
/
+4
2011-11-05
Some trivial changes to get closer to core
Melanie
1
-12
/
+5
2011-11-05
Change comment formatting to match core for a cleaner diff
Melanie
1
-23
/
+23
2011-11-05
Replace our patched up, broken an rebroken sit code with the code from
Melanie
1
-303
/
+106
2011-11-05
Fix avatar height, removes the hip offset hack
nebadon
1
-3
/
+0
2011-11-05
refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
1
-12
/
+12
2011-11-05
Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
1
-9
/
+11
2011-11-04
On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
1
-3
/
+3
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
1
-3
/
+3
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-1
/
+1
2011-11-02
Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-11-01
Add "appearance send" command to allow manual sending of appearance.
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-10-29
Remove the SyncRoot locking from Scene which was only being done around the m...
Justin Clark-Casey (justincc)
1
-4
/
+2
2011-10-28
fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-30
/
+23
2011-10-25
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
1
-3
/
+0
2011-10-25
Fix ground sit autopilot
Melanie
1
-8
/
+16
2011-10-21
Allow updating the movement animation while flying. This fixes falling,
Melanie
1
-20
/
+6
2011-10-20
Fix up the animator and ScenePresence to like each other again
Melanie
1
-0
/
+17
2011-10-19
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...
Dan Lake
1
-5
/
+0
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
1
-48
/
+8
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-17
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
1
-5
/
+6
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-3
/
+4
2011-10-14
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-12
remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-7
/
+0
2011-10-07
Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-06
Fixed line endings from previous commit
Dan Lake
1
-47
/
+47
2011-10-06
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
1
-67
/
+67
2011-10-06
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
1
-11
/
+10
2011-10-06
Refactor ScenePresence so gets and sets are through properties. Added private...
Dan Lake
1
-287
/
+288
2011-10-06
Instead of adding stat agentMS in all kinds of places, calculate it instead i...
Justin Clark-Casey (justincc)
1
-29
/
+3
2011-10-01
Remove unimplementated UpdateMovement() methods from SOG, SOP.
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-21
Commented out new debug statements in ScenePresence
Dan Lake
1
-5
/
+5
2011-09-22
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-09-21
Remove unused and never set SP.PreviousRotation
Justin Clark-Casey (justincc)
1
-8
/
+0
2011-09-21
get rid of an incredibly noisy logging message from the last commit
Justin Clark-Casey (justincc)
1
-1
/
+1
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