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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2012-01-30Comment debug spamMelanie1-3/+3
2012-01-24Teleport routing, part 1Melanie1-0/+53
2012-01-24Add teleport routing, first partMelanie1-0/+59
2012-01-16Comment out noisy log lines I accidentally included in the nant build target ...Justin Clark-Casey (justincc)1-1/+1
2012-01-16Remove monocov and other obsolete nant build targets.Justin Clark-Casey (justincc)1-1/+1
2012-01-10HG landing points: this hopefully fixes some confusion that was making HG avi...Diva Canto1-5/+6
2012-01-09Add some run-time debugging supportBlueWall1-1/+3
2012-01-09Use our TeleportFlagsBlueWall1-20/+28
2012-01-09TP Routing debugBlueWall1-2/+5
2012-01-09Fix teleport routing for incoming HG+OwnerBlueWall1-18/+19
2012-01-09Debugging HG teleport routingBlueWall1-0/+18
2012-01-09Fix HG teleport routingBlueWall1-2/+4
2012-01-09Fix a build breakMelanie1-1/+1
2012-01-09Add the HG case to landing point checksMelanie1-1/+1
2012-01-08Update teleport routing to match AvinationMelanie1-1/+2
2012-01-08Update teleport routing to match AvinationMelanie1-16/+58
2012-01-08Fix teleport routingBlueWall1-0/+17
2012-01-07Fix bug where tapping home to stop falling would stop any avatar movement oth...Justin Clark-Casey (justincc)1-2/+4
2012-01-03commented out "Prevented flyoff" log message for now as this becomes problema...Justin Clark-Casey (justincc)1-1/+1
2011-12-24Fix camera orientation for sit targets to use the prim actually sat on.Melanie1-1/+1
2011-12-22And a typo fixMelanie1-1/+1
2011-12-22Add a few comments, correct a merge artefactMelanie1-1/+6
2011-12-22Harmonizing SP with AvinationMelanie1-41/+55
2011-12-22Fixing a bug introduced yesterday. This put the precondition test inside Chec...Diva Canto1-105/+109
2011-12-21Moved an external test into the method that uses those preconditions.Diva Canto1-19/+11
2011-12-20Though the viewer warns about receiving this, not sending appears to break ba...Justin Clark-Casey (justincc)1-4/+1
2011-12-19Stop sending the viewer its own AvatarAppearance packet.Justin Clark-Casey (justincc)1-1/+4
2011-12-19Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)1-1/+1
2011-12-16Changed the async approach on close child agents. This may improve crossings ...Diva Canto1-1/+4
2011-12-16Stop generating client flags when we send out full object updates.Justin Clark-Casey (justincc)1-6/+0
2011-12-16No functional changes. Changed the prefix of that log message [CONNECTION BEG...Diva Canto1-9/+9
2011-12-15Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...Justin Clark-Casey (justincc)1-6/+2
2011-12-15Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacterJustin Clark-Casey (justincc)1-27/+32
2011-12-12Prevent a nasty deadlock on teleportMelanie1-24/+22
2011-12-12Make m_attachments privateMelanie1-1/+1
2011-12-12Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...Dan Lake1-40/+49
2011-12-12Send changed animation event asynchronouslyMelanie1-14/+17
2011-12-10Fix a regression that causes data from the attachments module to fail loadingMelanie1-0/+1
2011-12-10Prevent spurious error message when client tries to move a null itemMelanie1-119/+139
2011-12-09Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...Justin Clark-Casey (justincc)1-13/+2
2011-12-09remove some unused fields in ScenePresenceJustin Clark-Casey (justincc)1-4/+0
2011-12-08Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)1-1/+1
2011-12-08minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-2/+0
2011-12-08When a client connects to a scene, send other avatar appearance data asynchro...Justin Clark-Casey (justincc)1-6/+6
2011-12-08On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)1-14/+25
2011-12-05Reinstate setter for OffsetPosition to allow setting the offset by scriptMelanie1-0/+7
2011-12-04Don't allow position update on sitting avatar. Don't bounds check sittingMelanie1-2/+9
2011-12-03Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)1-2/+5
2011-12-03Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)1-0/+4
2011-12-03Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)1-2/+5