| Commit message (Expand) | Author | Files | Lines |
2012-12-07 | *TEST* Use new avatar size in ubitODE. | UbitUmarov | 1 | -0/+6 |
2012-12-05 | avatar collision plane send to viewer is only relative to feet. change | UbitUmarov | 1 | -4/+11 |
2012-12-03 | *TEST* diferent avatar collider | UbitUmarov | 1 | -2/+13 |
2012-11-20 | Minor formatting for 0962a35d and a few one-line comments as to why that code... | Justin Clark-Casey (justincc) | 1 | -8/+7 |
2012-11-20 | Fix movetotarget on mega regions. | Iain Oliver | 1 | -3/+21 |
2012-11-15 | Revert "Merge master into teravuswork", it should have been avination, not ma... | teravus | 1 | -35/+21 |
2012-11-04 | Pipe Throttle Update Event to EventManager, client --> ScenePresence --> Even... | teravus | 1 | -0/+5 |
2012-11-02 | Change to earlier commit for TargetVelocity to support distributed physics. | Dan Lake | 1 | -3/+3 |
2012-10-31 | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 1 | -1/+1 |
2012-10-30 | Store and send the current movement animation state to a new sim on crossing | Melanie | 1 | -0/+6 |
2012-10-29 | Add "force gc" region console command which manually invokes garbage collection. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2012-10-25 | Changed "course" to "coarse" in several places | Oren Hurvitz | 1 | -7/+7 |
2012-09-07 | remove fireandforget call to EnableChildAgents at end on CompleteMovement, | UbitUmarov | 1 | -1/+3 |
2012-09-04 | Make friend notifies and closing child agents async because both can | Melanie | 1 | -1/+1 |
2012-09-04 | a forgotten file plus minor changes. Imp and SL viewer seem to preserve | UbitUmarov | 1 | -1/+2 |
2012-09-04 | formatting | SignpostMarv | 1 | -6/+6 |
2012-09-04 | although the attachmentPoint argument is a uint, zero is not a valid attachme... | SignpostMarv | 1 | -1/+4 |
2012-08-24 | Extend "Restarting scripts in attachments" debug log message to show actual n... | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2012-08-17 | BulletSim: Properly regenerate hulls when objects made physical. | Robert Adams | 1 | -8/+8 |
2012-08-17 | Modify order of code so SOP doesn't set the physics actor flying | Robert Adams | 1 | -7/+12 |
2012-08-03 | on presence close(), release animator and OnRegionHeartbeatEnd event | UbitUmarov | 1 | -0/+7 |
2012-07-30 | Correct StandUp position and rotation | Melanie | 1 | -1/+3 |
2012-07-29 | See that if controls are taken, those are released before taking new ones | Melanie | 1 | -0/+3 |
2012-07-19 | Stop explicitly closing and nulling out Animator in order to prevent NREs in ... | Justin Clark-Casey (justincc) | 1 | -16/+6 |
2012-07-10 | If a part has a sit target and an avatar is already sitting, allow another av... | Justin Clark-Casey (justincc) | 1 | -7/+4 |
2012-07-10 | refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ... | Justin Clark-Casey (justincc) | 1 | -5/+0 |
2012-07-10 | Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability" | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-07-10 | refactor: Add SOP.IsSitTargetOccupied to improve readability | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-07-10 | refactor: use sit orientation argument passed in to SP.SendSitResponse() rath... | Justin Clark-Casey (justincc) | 1 | -4/+2 |
2012-07-10 | Move common code to detect whether a part has a valid sit target into a SOP p... | Justin Clark-Casey (justincc) | 1 | -30/+5 |
2012-07-10 | Remove log line accidentally left in SP.SendSitResponse() | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-07-09 | Don't allow a prim to be sat upon if its part of an attachment | Justin Clark-Casey (justincc) | 1 | -0/+9 |
2012-07-09 | Do not allow a script to attach a prim if its being sat upon. | Justin Clark-Casey (justincc) | 1 | -1/+17 |
2012-06-27 | refactor: Move ScenePresence <-> AgentData attachments copying code into Atta... | Justin Clark-Casey (justincc) | 1 | -37/+4 |
2012-06-25 | When attachments are being saved and deleted for a closing root agent, delete... | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2012-06-25 | fix a seg fault in sp.cs | UbitUmarov | 1 | -1/+2 |
2012-06-17 | *CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.Abs... | UbitUmarov | 1 | -9/+11 |
2012-06-13 | Changed t adding the avatar dependent sit offset and not subtracting, so not... | UbitUmarov | 1 | -2/+4 |
2012-06-13 | *TEST this will affect inworld sittargets by +-0.1m, so may be very BAD *. Ch... | UbitUmarov | 1 | -1/+2 |
2012-06-12 | Moved auxiliar funtions of last commit from sop to lsl api since they are on... | UbitUmarov | 1 | -34/+0 |
2012-06-12 | *UNTESTED* extended llGet*PrimitiveParam() to support avatars. Some auxiliar ... | UbitUmarov | 1 | -0/+34 |
2012-06-11 | Comment out the scene presence sitting debug log messages for now | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-06-08 | Fix a corner case where checking for region corssing may cross an avatar back if | Melanie | 1 | -2/+7 |
2012-06-08 | Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 1 | -1/+1 |
2012-05-29 | Add advanced collision processing into ScenePresence | Melanie | 1 | -162/+162 |
2012-05-29 | Re-add script collisions that were lost in a merge | Melanie | 1 | -0/+2 |
2012-05-19 | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 1 | -1/+1 |
2012-05-19 | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 1 | -1/+3 |
2012-05-19 | modulate collision sounds intensity with relative collision speed | UbitUmarov | 1 | -49/+78 |