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My fork of OpenSim for IG and DG, called SledjChisl.
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ScenePresence.cs
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Author
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2013-12-05
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
1
-13
/
+2
2013-12-03
Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
1
-3
/
+15
2013-11-30
Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-30
Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
1
-10
/
+0
2013-11-30
Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
1
-40
/
+91
2013-11-30
Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
1
-19
/
+6
2013-11-29
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
1
-11
/
+2
2013-11-29
Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-11-29
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
1
-8
/
+11
2013-11-29
Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-27
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
1
-7
/
+49
2013-11-26
Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
1
-13
/
+15
2013-11-26
fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
1
-3
/
+28
2013-11-23
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
1
-7
/
+2
2013-11-23
Revert "Add line accidentally left out of recent non-root prim sit fix"
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-11-23
Revert "Fix non-root prim sit positions for prims where a sit target has been...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "fix avatar rotation when sitting on a linked part"
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-11-23
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
1
-2
/
+7
2013-09-26
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-20
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
1
-5
/
+33
2013-09-19
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-09-18
minor: correct method name in comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-18
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
1
-2
/
+3
2013-09-18
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-08-23
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-08-21
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
1
-0
/
+9
2013-08-17
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
1
-4
/
+3
2013-08-09
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-08-08
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
1
-4
/
+32
2013-08-08
Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
1
-2
/
+2
2013-08-07
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
1
-10
/
+17
2013-08-05
Child agent updates: remove the dependency on the root agent's camera positio...
Diva Canto
1
-2
/
+1
2013-08-01
Turn off edit beams when object is derezed while being edited. (mantis #6722)
Diva Canto
1
-0
/
+6
2013-07-26
Fix NPC regression test failures.
Justin Clark-Casey (justincc)
1
-1
/
+3
2013-07-26
Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-07-26
If a returning teleport starts to reuse a downgraded child connection that wa...
Justin Clark-Casey (justincc)
1
-0
/
+7
2013-07-24
Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...
Diva Canto
1
-7
/
+2
2013-07-24
This commit message intentionally left blank (last commit was idiotic)
Diva Canto
1
-1
/
+2
2013-07-24
Improve the opening test in CompleteMovement, to account for multiple flags b...
Diva Canto
1
-1
/
+1
2013-07-24
New Teleport protocol (V2), still compatible with V1 and older. (version of t...
Diva Canto
1
-2
/
+31
2013-07-23
Restoring landing on prims, which had been affected by the edit beams commit.
Diva Canto
1
-0
/
+19
2013-07-21
Minor aesthetic change to make things more clear.
Diva Canto
1
-1
/
+2
2013-07-21
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
1
-1
/
+4
2013-07-21
A couple of small optimizations over the previous commit
Diva Canto
1
-1
/
+1
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