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My fork of OpenSim for IG and DG, called SledjChisl.
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ScenePresence.cs
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Author
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2014-01-27
Reinsert attachments list taking code in SP.MakeRootAgent()
Justin Clark-Casey (justincc)
1
-14
/
+30
2014-01-27
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-01-16
Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
1
-36
/
+33
2014-01-16
Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
1
-1
/
+3
2014-01-16
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
1
-3
/
+26
2014-01-11
varregion: remove unnecessary border checking code in ScenePresence.
Robert Adams
1
-0
/
+6
2014-01-08
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-12-27
varregion: extract banned region logic into a class for cleanlyness.
Robert Adams
1
-115
/
+13
2013-12-24
varregion: add lots of DEBUG level log messages. Especially for teleport.
Robert Adams
1
-4
/
+4
2013-12-14
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Robert Adams
1
-3
/
+3
2013-12-13
Eliminate unnecessary line from my previous commit 1d605642
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-12-11
Refix sitting on child prims by reinserting relevant code back into SP.Handle...
Justin Clark-Casey (justincc)
1
-3
/
+22
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-352
/
+667
2013-12-05
Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
1
-13
/
+2
2013-12-03
Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
1
-3
/
+15
2013-11-30
varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
1
-4
/
+44
2013-11-30
Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-30
Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
1
-10
/
+0
2013-11-30
Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
1
-40
/
+91
2013-11-30
Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
1
-19
/
+6
2013-11-29
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
1
-11
/
+2
2013-11-29
Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
1
-3
/
+3
2013-11-29
Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
1
-8
/
+11
2013-11-29
Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-27
Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
1
-7
/
+49
2013-11-26
Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
1
-13
/
+15
2013-11-26
fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
1
-3
/
+28
2013-11-23
Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
1
-7
/
+2
2013-11-23
Revert "Add line accidentally left out of recent non-root prim sit fix"
Justin Clark-Casey (justincc)
1
-2
/
+0
2013-11-23
Revert "Fix non-root prim sit positions for prims where a sit target has been...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Revert "fix avatar rotation when sitting on a linked part"
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-11-23
Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
1
-0
/
+2
2013-11-23
Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
1
-2
/
+7
2013-11-08
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Robert Adams
1
-19
/
+15
2013-10-07
varregion: remove scattered use of Constants.RegionSize by having routines re...
Robert Adams
1
-2
/
+2
2013-09-28
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
1
-3
/
+3
2013-09-25
VarRegion: change RegionInfo storage of region coordinates from region
Robert Adams
1
-3
/
+3
2013-09-26
minor: Add scene name to baked textures in cache log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-20
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
1
-5
/
+33
2013-09-19
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-19
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
1
-5
/
+5
2013-09-18
minor: correct method name in comment
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-09-18
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
1
-2
/
+3
2013-09-18
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
1
-1
/
+4
2013-08-23
Remove old and unused ScenePresence.RestoreInCurrentScene()
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-08-21
Don't allow users to attempt to sit on objects in a child region without goin...
Justin Clark-Casey (justincc)
1
-0
/
+9
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