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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (unfollow)
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2009-10-20* Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman1-93/+33
2009-10-18* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman1-9/+13
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman1-2/+110
2009-10-16* One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)1-3/+5
2009-10-16* Make sure to unregister the OutOfBounds Physics event in RemoveFromPhysical...Teravus Ovares (Dan Olivares)1-0/+1
2009-10-16* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)1-0/+9
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-14/+44
2009-10-15* Removed some of the redundant broadcast functions in Scene and SceneGraph s...John Hurliman1-6/+5
2009-10-15* Request from lkalif to have the Sim send a coarselocationupdate for each av...Teravus Ovares (Dan Olivares)1-3/+4
2009-10-14* Replaced (possibly broken?) math for calculating the unix timestamp in MySQ...John Hurliman1-2/+3
2009-10-10* comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)1-2/+4
2009-10-10* Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)1-1/+1
2009-10-10Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r...dahlia1-1/+1
2009-10-10* Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-10* Move the 'On Collision Update Movement Animation' routine to above the 'm_i...Teravus Ovares (Dan Olivares)1-3/+8
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-09-30* Change the signature of the agent set appearance callback to prevent unnece...John Hurliman1-7/+32
2009-10-01Formatting cleanup.Jeff Ames1-7/+7
2009-09-26First pass at the heart surgery for grid services. Compiles and runs minimall...Diva Canto1-2/+4
2009-09-18Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)nlin1-1/+1
2009-09-13* More comments in the RegionCombinerModuleTeravus Ovares (Dan Olivares)1-4/+22
2009-09-05* Moves ScenePresence SendCourseLocations to a delegate and provide a method ...Teravus Ovares (Dan Olivares)1-0/+23
2009-08-31* Fix attachment cross issues with new borders.Teravus Ovares (Dan Olivares)1-1/+1
2009-08-28* Deal with teleports to other virtual regions in the same scene.Teravus Ovares (Dan Olivares)1-0/+1
2009-08-20* Switch border cross tests over to the new Border class.Teravus Ovares (Dan Olivares)1-8/+9
2009-08-19Add Border (a virtual border management class)Teravus Ovares (Dan Olivares)1-4/+1
2009-08-16Removing the conditional for assetID=Zero upon rezzing attachments on login.Diva Canto1-5/+7
2009-08-16Removed some debug messagesDiva Canto1-33/+3
2009-08-16Making attachments work again. Tons of debug more. This needs more testing an...Diva Canto1-60/+91
2009-08-13Inventory redirects from CachedUserInfo to InventoryService COMPLETE!Diva Canto1-5/+5
2009-08-07This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)1-3/+3
2009-08-06goose pandaJustin Clark-Casey (justincc)1-3/+1
2009-08-01* Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares1-2/+11
2009-07-21* Fixed a case where a prim was a NullPhysicsActor instead of an OdePrimTeravus Ovares1-1/+1
2009-07-19* Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares1-1/+72
2009-07-17* Change the order of Update so Physics processes a frame before the scene ma...Teravus Ovares1-36/+69
2009-07-16* Tweaking collision reporting a little more in ScenePresence to not check if...Teravus Ovares1-1/+1
2009-07-16There was possible a locking issue in revision 9951 so reverting that revisio...MW1-18/+21
2009-07-15minor: remove some mono compiler warningsJustin Clarke Casey1-2/+0
2009-07-15A stab at implementing llSetDamage. Not persistent.Melanie Thielker1-1/+6
2009-07-08Prevent teleports from ending undergroundMelanie Thielker1-0/+11
2009-06-28Removed the List<NewForce> m_forceList from ScenePresence, as there wasn't an...MW1-20/+18
2009-06-26Extracted the code that handles the sending of prim updates to the client, fr...MW1-155/+25
2009-06-25Added a note to the ScenePresence.UpdateMovement() method, to remind everyone...MW1-1/+1
2009-06-25Applied patch from mantis #3820 which changed the clearing of the ScenePresen...MW1-20/+16
2009-06-10Formatting cleanup.Jeff Ames1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva1-1/+1
2009-05-12* Adds ScenePresence.TeleportWithMomentum - same as .Teleport, but preserves ...Adam Frisby1-0/+18
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+2