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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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SceneObjectPartInventory.cs
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Author
Age
Files
Lines
...
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*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-1
/
+1
*
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* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
1
-1
/
+1
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*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
1
-1
/
+1
*
If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
2010-09-07
1
-0
/
+3
*
Fix an issue with rezzing scripted objects.
Melanie Thielker
2010-09-03
1
-2
/
+2
*
Remove mono compiler warnings
Justin Clark-Casey (justincc)
2010-08-26
1
-2
/
+1
*
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
2010-08-26
1
-1
/
+4
*
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
2010-08-25
1
-2
/
+64
*
Restore lines that have been removed due to previous merge conflict.
Diva Canto
2010-07-20
1
-2
/
+6
*
Remove a merge artefact
Melanie
2010-07-20
1
-4
/
+0
*
Fix a few permissions vulnerability. Owners could cause permissions
Melanie Thielker
2010-07-20
1
-5
/
+5
*
Relaxed the ultra-conservative lock on m_items. Needs testing under linux and...
Diva Canto
2010-07-20
1
-219
/
+188
*
Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ...
Diva Canto
2010-07-19
1
-1
/
+0
*
re-add the sleep lost in the revert.
Melanie
2010-07-19
1
-0
/
+2
*
Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"
Melanie
2010-07-19
1
-12
/
+10
*
Revamp the permissions propagation. This MAY mess up. Please test.
Melanie
2010-07-13
1
-1
/
+0
*
Revert "stop exceptions in setting and getting state from propogating since t...
Justin Clark-Casey (justincc)
2010-06-29
1
-31
/
+8
*
stop exceptions in setting and getting state from propogating since they aren...
Justin Clark-Casey (justincc)
2010-06-29
1
-8
/
+31
*
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
Melanie
2010-06-23
1
-10
/
+12
*
Don't filre CHANGED_INVENTORY if a prim comes in from storage
Melanie
2010-06-12
1
-1
/
+1
*
Fix a bug in owner change notification
Melanie
2010-05-03
1
-1
/
+3
*
Defer sending of CHANGED_OWNER to make it work on rezzed objects and
Melanie
2010-05-03
1
-3
/
+4
*
Fix build break.
Melanie
2010-04-27
1
-17
/
+17
*
Add a parameter to prim inventory update to prevent event firing
Melanie
2010-04-27
1
-18
/
+25
*
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-04-19
1
-29
/
+48
|
\
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*
Make script asset fetches synchronous. Script instantiation synchronization
Melanie
2010-04-19
1
-28
/
+24
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*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-1
/
+24
*
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Make the "notecard saved" text appear in the saver rather than the notecard o...
Justin Clark-Casey (justincc)
2010-04-19
1
-10
/
+0
|
/
*
Partially implement share with group option for object inventory items
Justin Clark-Casey (justincc)
2010-04-05
1
-1
/
+9
*
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules...
Justin Clark-Casey (justincc)
2010-03-04
1
-1
/
+0
*
Merge branch 'master' into presence-refactor
Melanie
2010-02-22
1
-3
/
+3
|
\
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*
Formatting cleanup.
Jeff Ames
2010-02-15
1
-3
/
+3
*
|
Merge branch 'master' into presence-refactor
Melanie
2010-02-08
1
-92
/
+173
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\
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/
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*
minor: remove a couple of mono warnings
Justin Clark-Casey (justincc)
2010-02-03
1
-2
/
+0
|
*
improve locking of m_items in SceneObjectPartInventory
Justin Clark-Casey (justincc)
2010-01-29
1
-85
/
+133
|
*
Add method to get all items with the same name from a particular prim
Justin Clark-Casey (justincc)
2010-01-29
1
-1
/
+25
|
*
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
2010-01-25
1
-5
/
+16
*
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
Diva Canto
2010-01-11
1
-1
/
+0
|
/
*
Add a data path for error messages
root
2009-12-22
1
-0
/
+22
*
When a script has been loaded, remove it's state entry, so recompiling
Melanie
2009-12-21
1
-0
/
+1
*
Script State Fix: Part 2
Melanie
2009-12-21
1
-7
/
+48
*
Add position and region of prim items with missing assets in log reports
Justin Clark-Casey (justincc)
2009-12-02
1
-10
/
+15
*
Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
2009-11-26
1
-25
/
+0
*
Remove GetAssemblyName and friends from the SE interface. It's now handled
Melanie
2009-11-26
1
-30
/
+0
*
* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
2009-10-20
1
-10
/
+16
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2009-08-09
1
-1
/
+1
*
Add plumbing for the SceneObjectDeleter to wait for the script engine to
Melanie
2009-08-04
1
-0
/
+25
*
Allow OpenSim to run without script engines enabled
Melanie Thielker
2009-07-16
1
-0
/
+5
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
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