| Commit message (Expand) | Author | Files | Lines |
2011-11-25 | Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-11-22 | Stop an exception being thrown and a teleport/border cross failing if the des... | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2011-09-15 | refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-15 | Only bother to create an inventory xfer file if there are any items in a prim... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-09-15 | Shuffle order of code in invnetory connector GetFolderContent() calls to avoi... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-09-15 | If a prim inventory becomes empty through deletion, send an empty xfer file n... | Justin Clark-Casey (justincc) | 1 | -20/+43 |
2011-09-13 | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 1 | -0/+5 |
2011-09-01 | Remove pointless cluttering SOP.ParentGroup != null checks. | Justin Clark-Casey (justincc) | 1 | -4/+6 |
2011-08-27 | refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-04-28 | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 1 | -2/+5 |
2011-04-01 | A stab at making CHANGED_OWNER work | Melanie | 1 | -5/+5 |
2011-03-10 | For objects loaded from an IAR, make sure the CreatorID points towards the OS... | Justin Clark-Casey (justincc) | 1 | -2/+6 |
2011-01-24 | Fix script data not being reset as it should be | Melanie | 1 | -0/+4 |
2011-01-18 | minor: resolve some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-01-14 | Fix slam bits being lost when editing perms in prim inventory | Melanie | 1 | -1/+0 |
2011-01-12 | Fix direct item give permissions | Melanie | 1 | -6/+16 |
2011-01-12 | Partial permissions fix for boxed items. | Melanie | 1 | -0/+7 |
2011-01-12 | Fix god mode perms adjustment | Melanie | 1 | -0/+2 |
2010-12-24 | One more pass at object inventory. This time, fix SceneObjectPartInventory so... | Diva Canto | 1 | -68/+68 |
2010-12-21 | What is the point of using different types to express the same damn thing? | Melanie | 1 | -1/+1 |
2010-12-21 | Another good catch. Update file name serial. | Melanie | 1 | -0/+1 |
2010-12-21 | Added a missed return. Thanks diva! | Melanie | 1 | -0/+1 |
2010-12-21 | Fix up merge artifacts | Melanie | 1 | -10/+1 |
2010-12-21 | Make prim inventories a bit more sane | Melanie | 1 | -41/+33 |
2010-11-16 | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 1 | -19/+21 |
2010-09-27 | Fix build break | Melanie | 1 | -37/+38 |
2010-09-27 | if you can't edit a prim's inventory, you don't need to see the asset ids. | Melanie | 1 | -3/+11 |
2010-09-16 | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA... | John Hurliman | 1 | -4/+1 |
2010-09-17 | Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {} | Justin Clark-Casey (justincc) | 1 | -22/+21 |
2010-09-16 | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. | root | 1 | -0/+28 |
2010-09-12 | * Added ISimulationDataService and IEstateDataService | John Hurliman | 1 | -1/+1 |
2010-09-12 | Formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2010-09-11 | Fixed the naming mess around data connectors for simulation data | John Hurliman | 1 | -1/+1 |
2010-09-07 | If a scene object part UUID is changed (only possible when not in a scene), t... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2010-09-03 | Fix an issue with rezzing scripted objects. | Melanie Thielker | 1 | -2/+2 |
2010-08-26 | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -2/+1 |
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race conditi... | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2010-08-25 | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ... | Justin Clark-Casey (justincc) | 1 | -2/+64 |
2010-07-20 | Restore lines that have been removed due to previous merge conflict. | Diva Canto | 1 | -2/+6 |
2010-07-20 | Remove a merge artefact | Melanie | 1 | -4/+0 |
2010-07-20 | Fix a few permissions vulnerability. Owners could cause permissions | Melanie Thielker | 1 | -5/+5 |
2010-07-20 | Relaxed the ultra-conservative lock on m_items. Needs testing under linux and... | Diva Canto | 1 | -219/+188 |
2010-07-19 | Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ... | Diva Canto | 1 | -1/+0 |
2010-07-19 | re-add the sleep lost in the revert. | Melanie | 1 | -0/+2 |
2010-07-19 | Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage" | Melanie | 1 | -12/+10 |
2010-07-13 | Revamp the permissions propagation. This MAY mess up. Please test. | Melanie | 1 | -1/+0 |
2010-06-29 | Revert "stop exceptions in setting and getting state from propogating since t... | Justin Clark-Casey (justincc) | 1 | -31/+8 |
2010-06-29 | stop exceptions in setting and getting state from propogating since they aren... | Justin Clark-Casey (justincc) | 1 | -8/+31 |
2010-06-23 | Thank you, Snoopy, for a patch to reduce sim script startup CPU usage | Melanie | 1 | -10/+12 |
2010-06-12 | Don't filre CHANGED_INVENTORY if a prim comes in from storage | Melanie | 1 | -1/+1 |