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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectPartInventory.cs
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Author
Files
Lines
2010-09-27
Fix build break
Melanie
1
-37
/
+38
2010-09-27
if you can't edit a prim's inventory, you don't need to see the asset ids.
Melanie
1
-3
/
+11
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-4
/
+1
2010-09-17
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Justin Clark-Casey (justincc)
1
-22
/
+21
2010-09-16
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
1
-0
/
+28
2010-09-12
* Added ISimulationDataService and IEstateDataService
John Hurliman
1
-1
/
+1
2010-09-12
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-09-11
Fixed the naming mess around data connectors for simulation data
John Hurliman
1
-1
/
+1
2010-09-07
If a scene object part UUID is changed (only possible when not in a scene), t...
Justin Clark-Casey (justincc)
1
-0
/
+3
2010-09-03
Fix an issue with rezzing scripted objects.
Melanie Thielker
1
-2
/
+2
2010-08-26
Remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-2
/
+1
2010-08-26
Improve consistency of locking for SOG.m_parts in order to avoid race conditi...
Justin Clark-Casey (justincc)
1
-1
/
+4
2010-08-25
refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...
Justin Clark-Casey (justincc)
1
-2
/
+64
2010-07-20
Restore lines that have been removed due to previous merge conflict.
Diva Canto
1
-2
/
+6
2010-07-20
Remove a merge artefact
Melanie
1
-4
/
+0
2010-07-20
Fix a few permissions vulnerability. Owners could cause permissions
Melanie Thielker
1
-5
/
+5
2010-07-20
Relaxed the ultra-conservative lock on m_items. Needs testing under linux and...
Diva Canto
1
-219
/
+188
2010-07-19
Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ...
Diva Canto
1
-1
/
+0
2010-07-19
re-add the sleep lost in the revert.
Melanie
1
-0
/
+2
2010-07-19
Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"
Melanie
1
-12
/
+10
2010-07-13
Revamp the permissions propagation. This MAY mess up. Please test.
Melanie
1
-1
/
+0
2010-06-29
Revert "stop exceptions in setting and getting state from propogating since t...
Justin Clark-Casey (justincc)
1
-31
/
+8
2010-06-29
stop exceptions in setting and getting state from propogating since they aren...
Justin Clark-Casey (justincc)
1
-8
/
+31
2010-06-23
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
Melanie
1
-10
/
+12
2010-06-12
Don't filre CHANGED_INVENTORY if a prim comes in from storage
Melanie
1
-1
/
+1
2010-05-03
Fix a bug in owner change notification
Melanie
1
-1
/
+3
2010-05-03
Defer sending of CHANGED_OWNER to make it work on rezzed objects and
Melanie
1
-3
/
+4
2010-04-27
Fix build break.
Melanie
1
-17
/
+17
2010-04-27
Add a parameter to prim inventory update to prevent event firing
Melanie
1
-18
/
+25
2010-04-19
Make the "notecard saved" text appear in the saver rather than the notecard o...
Justin Clark-Casey (justincc)
1
-10
/
+0
2010-04-19
Make script asset fetches synchronous. Script instantiation synchronization
Melanie
1
-28
/
+24
2010-04-19
All scripts are now created suspended and are only unsuspended when the object
Melanie
1
-1
/
+24
2010-04-05
Partially implement share with group option for object inventory items
Justin Clark-Casey (justincc)
1
-1
/
+9
2010-03-04
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules...
Justin Clark-Casey (justincc)
1
-1
/
+0
2010-02-15
Formatting cleanup.
Jeff Ames
1
-3
/
+3
2010-02-03
minor: remove a couple of mono warnings
Justin Clark-Casey (justincc)
1
-2
/
+0
2010-01-29
improve locking of m_items in SceneObjectPartInventory
Justin Clark-Casey (justincc)
1
-85
/
+133
2010-01-29
Add method to get all items with the same name from a particular prim
Justin Clark-Casey (justincc)
1
-1
/
+25
2010-01-25
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
1
-5
/
+16
2010-01-11
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
Diva Canto
1
-1
/
+0
2009-12-22
Add a data path for error messages
root
1
-0
/
+22
2009-12-21
When a script has been loaded, remove it's state entry, so recompiling
Melanie
1
-0
/
+1
2009-12-21
Script State Fix: Part 2
Melanie
1
-7
/
+48
2009-12-02
Add position and region of prim items with missing assets in log reports
Justin Clark-Casey (justincc)
1
-10
/
+15
2009-11-26
Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
1
-25
/
+0
2009-11-26
Remove GetAssemblyName and friends from the SE interface. It's now handled
Melanie
1
-30
/
+0
2009-10-20
* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
1
-10
/
+16
2009-10-01
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2009-08-09
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-08-04
Add plumbing for the SceneObjectDeleter to wait for the script engine to
Melanie
1
-0
/
+25
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