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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs (unfollow)
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2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)1-1/+1
2011-04-28Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.Justin Clark-Casey (justincc)1-2/+5
2011-04-01A stab at making CHANGED_OWNER workMelanie1-5/+5
2011-03-10For objects loaded from an IAR, make sure the CreatorID points towards the OS...Justin Clark-Casey (justincc)1-2/+6
2011-01-24Fix script data not being reset as it should beMelanie1-0/+4
2011-01-18minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-01-14Fix slam bits being lost when editing perms in prim inventoryMelanie1-1/+0
2011-01-12Fix direct item give permissionsMelanie1-6/+16
2011-01-12Partial permissions fix for boxed items.Melanie1-0/+7
2011-01-12Fix god mode perms adjustmentMelanie1-0/+2
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory so...Diva Canto1-68/+68
2010-12-21What is the point of using different types to express the same damn thing?Melanie1-1/+1
2010-12-21Another good catch. Update file name serial.Melanie1-0/+1
2010-12-21Added a missed return. Thanks diva!Melanie1-0/+1
2010-12-21Fix up merge artifactsMelanie1-10/+1
2010-12-21Make prim inventories a bit more saneMelanie1-41/+33
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-19/+21
2010-09-27Fix build breakMelanie1-37/+38
2010-09-27if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie1-3/+11
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-4/+1
2010-09-17Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}Justin Clark-Casey (justincc)1-22/+21
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root1-0/+28
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman1-1/+1
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-09-11Fixed the naming mess around data connectors for simulation dataJohn Hurliman1-1/+1
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), t...Justin Clark-Casey (justincc)1-0/+3
2010-09-03Fix an issue with rezzing scripted objects.Melanie Thielker1-2/+2
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)1-2/+1
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)1-1/+4
2010-08-25refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)1-2/+64
2010-07-20Restore lines that have been removed due to previous merge conflict.Diva Canto1-2/+6
2010-07-20Remove a merge artefactMelanie1-4/+0
2010-07-20Fix a few permissions vulnerability. Owners could cause permissionsMelanie Thielker1-5/+5
2010-07-20Relaxed the ultra-conservative lock on m_items. Needs testing under linux and...Diva Canto1-219/+188
2010-07-19Deleted Snoopy's patch completely, including Thread.Sleep. Preliminary tests ...Diva Canto1-1/+0
2010-07-19re-add the sleep lost in the revert.Melanie1-0/+2
2010-07-19Revert "Thank you, Snoopy, for a patch to reduce sim script startup CPU usage"Melanie1-12/+10
2010-07-13Revamp the permissions propagation. This MAY mess up. Please test.Melanie1-1/+0
2010-06-29Revert "stop exceptions in setting and getting state from propogating since t...Justin Clark-Casey (justincc)1-31/+8
2010-06-29stop exceptions in setting and getting state from propogating since they aren...Justin Clark-Casey (justincc)1-8/+31
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-05-03Fix a bug in owner change notificationMelanie1-1/+3
2010-05-03Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie1-3/+4
2010-04-27Fix build break.Melanie1-17/+17
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-18/+25
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)1-10/+0
2010-04-19Make script asset fetches synchronous. Script instantiation synchronizationMelanie1-28/+24
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-1/+24
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)1-1/+9