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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs (unfollow)
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2010-05-03Fix a bug in owner change notificationMelanie1-1/+3
2010-05-03Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie1-3/+4
2010-04-27Fix build break.Melanie1-17/+17
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-18/+25
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)1-10/+0
2010-04-19Make script asset fetches synchronous. Script instantiation synchronizationMelanie1-28/+24
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-1/+24
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)1-1/+9
2010-03-04move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules...Justin Clark-Casey (justincc)1-1/+0
2010-02-15Formatting cleanup.Jeff Ames1-3/+3
2010-02-03minor: remove a couple of mono warningsJustin Clark-Casey (justincc)1-2/+0
2010-01-29improve locking of m_items in SceneObjectPartInventoryJustin Clark-Casey (justincc)1-85/+133
2010-01-29Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)1-1/+25
2010-01-25Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)1-5/+16
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+0
2009-12-22Add a data path for error messagesroot1-0/+22
2009-12-21When a script has been loaded, remove it's state entry, so recompilingMelanie1-0/+1
2009-12-21Script State Fix: Part 2Melanie1-7/+48
2009-12-02Add position and region of prim items with missing assets in log reportsJustin Clark-Casey (justincc)1-10/+15
2009-11-26Remove the old (Remoting) region crossing code. Fix the new code toMelanie1-25/+0
2009-11-26Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie1-30/+0
2009-10-20* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman1-10/+16
2009-10-01Formatting cleanup.Jeff Ames1-2/+2
2009-08-09Formatting cleanup.Jeff Ames1-1/+1
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie1-0/+25
2009-07-16Allow OpenSim to run without script engines enabledMelanie Thielker1-0/+5
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-15Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva1-3/+2
2009-05-09Fixed handling of inventory a bitHomer Horwitz1-5/+5
2009-04-23From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-2/+2
2009-04-22From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-0/+19
2009-02-22Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke1-1/+1
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey1-1/+1
2009-02-09From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague1-1/+1
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-4/+3
2008-12-05Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker1-0/+1
2008-12-05Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker1-1/+1
2008-12-05And fix it rightMelanie Thielker1-1/+1
2008-12-05Mantis #2754Melanie Thielker1-0/+4
2008-11-29Add configuration values for scripted prim region crossingMelanie Thielker1-1/+2
2008-11-29Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker1-0/+9
2008-11-27Cause the slam bit to be set in transferred inv itemsMelanie Thielker1-0/+1
2008-11-26Committing the LCO database layer. Native MySQL, no ADO. New reconnectMelanie Thielker1-2/+6
2008-11-25* Make a step on removing direct access to TaskInventoryDictionary from other...Justin Clarke Casey1-2/+2
2008-11-25* refactor: Establish an IEntityInventory interface for SceneObjectPartInvent...Justin Clarke Casey1-1/+1
2008-11-21Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker1-1/+1
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-107/+133
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-6/+6
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-6/+6
2008-11-17Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker1-0/+22