Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | fix some cases in prim number of sides | UbitUmarov | 2018-05-27 | 1 | -27/+62 |
| | |||||
* | sound radius is a prim prop only set by llSetSoundRadius, fix it in case ↵ | UbitUmarov | 2018-04-10 | 1 | -1/+1 |
| | | | | viewers do fix its use (ignored for now) | ||||
* | make more clear some magic numbers on SOP getnumberofsides(), reduce ↵ | UbitUmarov | 2018-03-05 | 1 | -5/+5 |
| | | | | unnecessary calls to it on LSL api | ||||
* | a few more changes on tortured prims number of sides/faces | UbitUmarov | 2018-02-22 | 1 | -53/+68 |
| | |||||
* | fix a old issue on some tortured prims number of sides, and so textures set | UbitUmarov | 2018-02-21 | 1 | -4/+4 |
| | |||||
* | mantis 8263: recover the ignore of texture changes if only materialID ↵ | UbitUmarov | 2017-11-08 | 1 | -2/+4 |
| | | | | changed. That should be done by respective cap (as before) | ||||
* | remove a potencial (and silly) deadlock; let other texture parameters ↵ | UbitUmarov | 2017-11-08 | 1 | -26/+45 |
| | | | | changes trigger Changed.TEXTURE event | ||||
* | change SOP updates throttles again. Small values of omega on ↵ | UbitUmarov | 2017-08-19 | 1 | -56/+70 |
| | | | | llSetTargetOmega where skiped | ||||
* | change locking on sop updates | UbitUmarov | 2017-08-13 | 1 | -168/+181 |
| | |||||
* | shape convex should not trigger complex cost (LI) alone | UbitUmarov | 2017-07-21 | 1 | -1/+1 |
| | |||||
* | fix object updates throttle for scripts doing motion by direct change of ↵ | UbitUmarov | 2017-07-18 | 1 | -14/+17 |
| | | | | position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek. | ||||
* | add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵ | UbitUmarov | 2017-07-13 | 1 | -28/+76 |
| | | | | separed land collsions dispatch from the others... | ||||
* | a few more changes on entities updates | UbitUmarov | 2017-07-10 | 1 | -30/+13 |
| | |||||
* | on entities updates throttles vectors needed to be compared as vectors, not ↵ | UbitUmarov | 2017-07-10 | 1 | -19/+114 |
| | | | | just their norms | ||||
* | BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil | UbitUmarov | 2017-06-28 | 1 | -3/+4 |
| | |||||
* | some cleanup | UbitUmarov | 2017-06-13 | 1 | -9/+3 |
| | |||||
* | set optional group position and rotation before attach to scene | UbitUmarov | 2017-06-06 | 1 | -14/+1 |
| | |||||
* | fix right to change permissions of group owned objects | UbitUmarov | 2017-05-03 | 1 | -2/+5 |
| | |||||
* | a few changes to permissions folding... we are testing. at this point only ↵ | UbitUmarov | 2017-04-28 | 1 | -2/+2 |
| | | | | use master for TESTING also | ||||
* | add a usefull taint and update | UbitUmarov | 2017-04-27 | 1 | -0/+2 |
| | |||||
* | finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵ | UbitUmarov | 2017-04-25 | 1 | -10/+14 |
| | | | | *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded | ||||
* | several changes for osTeleportObject | UbitUmarov | 2017-04-15 | 1 | -22/+13 |
| | |||||
* | add missing invalidation of osGetLinkNumber cache | UbitUmarov | 2017-04-05 | 1 | -0/+2 |
| | |||||
* | store the physics inertia override in Mysql and add it to serializer. run ↵ | UbitUmarov | 2017-04-01 | 1 | -1/+20 |
| | | | | prebuild is required | ||||
* | remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPoint | UbitUmarov | 2017-01-26 | 1 | -6/+5 |
| | |||||
* | add a comment about parts permissions aggregation | UbitUmarov | 2017-01-19 | 1 | -0/+2 |
| | |||||
* | add more calls to effective permissions aggregation, some paths may still be ↵ | UbitUmarov | 2017-01-17 | 1 | -2/+5 |
| | | | | missing on objects changes, but remove the aggregation on check paths, so all can be tested. | ||||
* | start adding calls to effective permissions aggregation on changes; ↵ | UbitUmarov | 2017-01-17 | 1 | -7/+4 |
| | | | | rearrange code in DuplicateObject(); | ||||
* | avoid lastOwner beeing the group | UbitUmarov | 2017-01-16 | 1 | -2/+7 |
| | |||||
* | chance new effective permissions code to ease aggregation on demand( ie on ↵ | UbitUmarov | 2017-01-16 | 1 | -0/+27 |
| | | | | changes). But still doing full aggregation on checks, so still heavy | ||||
* | fix incoerent definition of Slam bit (bits 3 and 4 used in diferent | UbitUmarov | 2017-01-14 | 1 | -1/+1 |
| | | | | | places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken" | ||||
* | Change improperly named isNPC to be IsNPC as a property should be uppercase | Melanie Thielker | 2017-01-07 | 1 | -1/+1 |
| | |||||
* | Fix the long-standing bug that object permissions set in inventory were lost | Melanie Thielker | 2017-01-06 | 1 | -0/+1 |
| | | | | | | | NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly. | ||||
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 1 | -122/+122 |
| | |||||
* | The new Constant: integer OBJECT_REZZER_KEY = 32; | Mandarinka Tasty | 2016-12-04 | 1 | -1/+9 |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | ||||
* | replace datetime.now on just timming by faster utcnow | UbitUmarov | 2016-11-22 | 1 | -3/+2 |
| | |||||
* | only add a prim to physics in PhysicsShapeType if changing from type none. ↵ | UbitUmarov | 2016-11-02 | 1 | -55/+42 |
| | | | | when viewers change ExtraPhysics parameters, send back the new values. | ||||
* | change CreatorIdentification set code | UbitUmarov | 2016-09-19 | 1 | -22/+18 |
| | |||||
* | mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵ | UbitUmarov | 2016-08-28 | 1 | -4/+2 |
| | | | | prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing | ||||
* | let mouse steer work on crossings; some cleanup | UbitUmarov | 2016-08-28 | 1 | -12/+0 |
| | |||||
* | my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) | UbitUmarov | 2016-08-28 | 1 | -3/+27 |
| | |||||
* | experimental function. Results still too volatile to be usefull | UbitUmarov | 2016-08-27 | 1 | -0/+19 |
| | |||||
* | locking issue | UbitUmarov | 2016-08-22 | 1 | -18/+18 |
| | |||||
* | remove some dead code | UbitUmarov | 2016-08-17 | 1 | -240/+2 |
| | |||||
* | increase physics collisions report rate back to 20/s | UbitUmarov | 2016-08-17 | 1 | -1/+1 |
| | |||||
* | libOMV PrimFlags.JointLP2P does not exist. Its bit now means | UbitUmarov | 2016-08-16 | 1 | -2/+18 |
| | | | | | | | VolumeDetector. VolumeDetectActive is now stored on that flag bit. with this change it is now sent to viewers that now gray out phantom on object edit. At same time fixes the fact volumedetector was not been saved on region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags | ||||
* | fix llVolumeDetect(FALSE) not working | UbitUmarov | 2016-08-16 | 1 | -53/+5 |
| | |||||
* | partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵ | UbitUmarov | 2016-08-12 | 1 | -0/+3 |
| | | | | to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990. | ||||
* | add a SimpleAngularDistance Updates prioritazition scheme. Results don't ↵ | UbitUmarov | 2016-08-09 | 1 | -10/+14 |
| | | | | look that great so don't use it still. | ||||
* | add a simple prim area estimator | UbitUmarov | 2016-08-09 | 1 | -0/+23 |
| |