Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'careminster-presence-refactor' of ↵ | Tom Grimshaw | 2010-06-20 | 1 | -0/+4 |
|\ | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor | ||||
| * | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-19 | 1 | -0/+4 |
| |\ | |||||
| | * | Hunting for the problem in #4777 | Diva Canto | 2010-06-19 | 1 | -0/+4 |
| | | | |||||
| | * | Change the handling of CreateSelected. Only send it on real creation, not | Melanie Thielker | 2010-06-01 | 1 | -1/+2 |
| | | | | | | | | | | | | for each prim coming into view. | ||||
| | * | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -1/+8 |
| | | | |||||
* | | | Update all clients sitting on a linkset if a child prim is moved. This ↵ | Tom Grimshaw | 2010-06-20 | 1 | -0/+6 |
|/ / | | | | | | | prevents avatars being "lost in the void" until they stand up when a child prim is moved that they're sitting on. | ||||
* | | Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat ↵ | Melanie Thielker | 2010-06-14 | 1 | -14/+0 |
| | | | | | | | | | | | | position if" This reverts commit f59e272643a92b20e7f7eb97f54a30c8b045725d. | ||||
* | | Revert "D.U.H." | Melanie Thielker | 2010-06-14 | 1 | -1/+1 |
| | | | | | | | | This reverts commit 305876180690e5c236d6bda60a6173a16ad5edc8. | ||||
* | | Revert "Try it witht he root prim" | Melanie Thielker | 2010-06-14 | 1 | -1/+1 |
| | | | | | | | | This reverts commit d520360cb83bb3f7733228ff74cf083b0855b261. | ||||
* | | Report current position instead of position at the time we sat down | Melanie Thielker | 2010-06-14 | 1 | -1/+1 |
| | | |||||
* | | Try it witht he root prim | Melanie Thielker | 2010-06-13 | 1 | -1/+1 |
| | | |||||
* | | D.U.H. | Melanie Thielker | 2010-06-13 | 1 | -1/+1 |
| | | | | | | | | un-reverse a reversed condition | ||||
* | | Try to make prims stop moving. Reset velocity, etc, unconditionally. Although | Melanie Thielker | 2010-06-13 | 1 | -1/+1 |
| | | | | | | | | | | the phys actor may be new, the prim fields could still be set and the slimupdates system would continue sending that data out. | ||||
* | | Actually update the SP. EXPERIMENTAL | Melanie Thielker | 2010-06-13 | 1 | -0/+6 |
| | | |||||
* | | Introduce SOP.UpdateSitters() to update sitting avatars' chat position if | Melanie Thielker | 2010-06-13 | 1 | -0/+8 |
| | | | | | | | | needed | ||||
* | | Change the handling of CreateSelected. Only send it on real creation, not | Melanie Thielker | 2010-06-01 | 1 | -1/+2 |
| | | | | | | | | for each prim coming into view. | ||||
* | | Fix create selection getting overwritten by multiple updates for the same prim. | Melanie Thielker | 2010-05-31 | 1 | -1/+8 |
| | | |||||
* | | Implement suspended updates - When an operation is occurring on lots of ↵ | Tom Grimshaw | 2010-05-29 | 1 | -2/+6 |
| | | | | | | | | prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-28 | 1 | -2/+5 |
|\ \ | |/ | |||||
| * | Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ↵ | Justin Clark-Casey (justincc) | 2010-05-28 | 1 | -2/+5 |
| | | | | | | | | object's corresponding single avatar update method, rather than calling the sceneviewer directly | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-24 | 1 | -1/+1 |
|\ \ | |/ | |||||
| * | Change the way alpha is interpreted on prim text. Manris #4723 | Melanie | 2010-05-24 | 1 | -1/+1 |
| | | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -13/+23 |
|\ \ | |/ | |||||
| * | * Initial commit of the slimupdates2 rewrite. This pass maintains the ↵ | unknown | 2010-05-12 | 1 | -13/+23 |
| | | | | | | | | original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates | ||||
* | | Adapt CM to the new CHANGED_OWNER handling | Melanie Thielker | 2010-05-03 | 1 | -0/+12 |
| | | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-30 | 1 | -10/+11 |
|\ \ | |/ | |||||
| * | Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵ | Dan Lake | 2010-03-19 | 1 | -1/+1 |
| | | | | | | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. | ||||
| * | Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵ | Dan Lake | 2010-03-19 | 1 | -9/+10 |
| | | | | | | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-18 | 1 | -50/+32 |
|\ \ | |/ | |||||
| * | Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵ | Dan Lake | 2010-03-17 | 1 | -50/+32 |
| | | | | | | | | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-15 | 1 | -1/+2 |
|\ \ | |/ | |||||
| * | * Added a better check to the SimianGrid connectors to test if they are ↵ | John Hurliman | 2010-03-12 | 1 | -0/+1 |
| | | | | | | | | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET | ||||
| * | Formatting cleanup. Add copyright notices. | Jeff Ames | 2010-03-10 | 1 | -1/+1 |
| | | |||||
* | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-03-15 | 1 | -50/+12 |
|\ \ | |||||
| * | | RotLookAt repaired; debug msg cleanup. | Kitto Flora | 2010-03-14 | 1 | -33/+2 |
| | | | |||||
| * | | Resolved merge | Kitto Flora | 2010-03-12 | 1 | -45/+318 |
| |\ \ | |||||
| | * \ | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-03-06 | 1 | -29/+318 |
| | |\ \ | |||||
| | | * | | - implementing server 1.38 functions | unknown | 2010-03-06 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
| * | | | | Dynamics Integration Part 1 | Kitto Flora | 2010-03-11 | 1 | -1/+10 |
| |/ / / | |||||
* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-06 | 1 | -0/+5 |
|\ \ \ \ | | |_|/ | |/| | | |||||
| * | | | - implementing server 1.38 functions | unknown | 2010-03-06 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-04 | 1 | -14/+41 |
|\ \ \ \ | |/ / / | |||||
| * | | | compiler warnings revealed that public PlaySoundSlavePrims properties were ↵ | Justin Clark-Casey (justincc) | 2010-03-03 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | | | | | | | | changing the wrong protected fields. correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed. | ||||
| * | | | refactor: push sog.SendPartFullUpdate() down into sop where it better belongs | Justin Clark-Casey (justincc) | 2010-03-03 | 1 | -12/+39 |
| | |/ | |/| | | | | | | | no functional changes | ||||
* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-03 | 1 | -29/+313 |
|\ \ \ | |/ / | | / | |/ |/| | This brings careminster on the level of master. To be tested | ||||
| * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -1/+1 |
| | | |||||
| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -28/+312 |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Allow particles and texture anims to be persisted to XML. This behaviour is ↵ | CasperW | 2010-02-25 | 1 | -2/+0 |
| | | | | | | | | expected. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-02-08 | 1 | -3/+7 |
|\ \ | |/ | |||||
| * | minor: one method doc | Justin Clark-Casey (justincc) | 2010-02-04 | 1 | -3/+7 |
| | |