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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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SceneObjectPart.cs
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Author
Age
Files
Lines
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If we store an undo, wipe anything already present on the redo stack
Justin Clark-Casey (justincc)
2011-07-19
1
-0
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+3
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stop redo throwing an exception if there is nothing to redo
Justin Clark-Casey (justincc)
2011-07-19
1
-10
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+13
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Fix undo when changing just the root prim's position in a linkset.
Justin Clark-Casey (justincc)
2011-07-19
1
-1
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+1
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comment out all kinds of debugging guff
Justin Clark-Casey (justincc)
2011-07-19
1
-6
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+6
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Fix undo of prim group rotation.
Justin Clark-Casey (justincc)
2011-07-19
1
-2
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+2
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Stop undo of just the root prim position in the linkset from shifting the who...
Justin Clark-Casey (justincc)
2011-07-19
1
-6
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+6
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Fix undo for resizing linksets
Justin Clark-Casey (justincc)
2011-07-19
1
-17
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+25
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remove undo state storage in a few places where it's pointless
Justin Clark-Casey (justincc)
2011-07-19
1
-2
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+0
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Make various tweaks to undo code in an effort to get things working better.
Justin Clark-Casey (justincc)
2011-07-18
1
-33
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+59
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Use a standard generic system stack for the undo/redo stacks instead of our o...
Justin Clark-Casey (justincc)
2011-07-18
1
-2
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+14
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refactor: group all the undo/redo code in SOP into one place for easier code ...
Justin Clark-Casey (justincc)
2011-07-18
1
-59
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+62
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Replace ifs in SOG.GroupResize() with Math.Min()
Justin Clark-Casey (justincc)
2011-07-16
1
-1
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+17
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refactor: replace scale limiting code with more elegant Math.Min calls
Justin Clark-Casey (justincc)
2011-07-16
1
-12
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+6
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refactor: Push all part resize code down into SceneObjectPart.Resize()
Justin Clark-Casey (justincc)
2011-07-16
1
-1
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+26
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minor: add a log warning if a sculpt/mesh async asset request returns no data
Justin Clark-Casey (justincc)
2011-07-16
1
-0
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+4
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refactor: remove pointless sender != null tests, etc, in AssetReceived, since...
Justin Clark-Casey (justincc)
2011-07-16
1
-6
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+9
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Eliminate the pointless textured id argument to SculptTextureCallback
Justin Clark-Casey (justincc)
2011-07-16
1
-15
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+6
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*
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
2011-07-16
1
-1
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+8
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Fix some local id issues in physics glue
root
2011-07-15
1
-12
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+20
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When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2011-07-12
1
-1
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+6
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Properly regenerate physics proxy when a mesh is resized.
Justin Clark-Casey (justincc)
2011-07-11
1
-0
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+8
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*
refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall...
Justin Clark-Casey (justincc)
2011-07-11
1
-0
/
+34
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When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2011-07-11
1
-9
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+19
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refactor: very minor space insertion
Justin Clark-Casey (justincc)
2011-07-11
1
-1
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+1
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refactor: make argument to SOP.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-14
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+19
*
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Tidy up a superfluous AddPrimShape override in PhysicsScene
Careminster Team
2011-07-19
1
-1
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+0
*
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Revert "Tidy up a superfluous AddPrimShape override in PhysicsScene"
root
2011-07-19
1
-0
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+1
*
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Tidy up a superfluous AddPrimShape override in PhysicsScene
Tom
2011-07-19
1
-1
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+0
*
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Fox some local id issues in physics glue
Melanie
2011-07-15
1
-2
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+4
*
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Revert "Add localid support to ch0de properly"
Melanie
2011-07-15
1
-4
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+2
*
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Add localid support to ch0de properly
Tom
2011-07-15
1
-2
/
+4
*
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Merge branch 'master' into careminster-presence-refactor
root
2011-07-09
1
-1
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+2
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minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
2011-07-09
1
-1
/
+0
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*
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-0
/
+4
*
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Remove another core SNAFU. AbsolutePosition is NOT equal to group position
Melanie
2011-07-06
1
-3
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+0
*
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Merge branch 'master' into careminster-presence-refactor
root
2011-06-30
1
-1
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+5
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/
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*
Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...
Justin Clark-Casey (justincc)
2011-06-24
1
-3
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+6
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-06-20
1
-2
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+1
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/
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*
Add localID to physical object creation functions.
Mic Bowman
2011-06-15
1
-2
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+2
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-06-11
1
-0
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+7
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*
minor: Add some commented out destructor logging messages for potential futur...
Justin Clark-Casey (justincc)
2011-06-10
1
-0
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+7
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*
Add PayPrice to serialization format Xml2
Melanie
2011-05-25
1
-5
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+4
*
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Make Buoyancy a prim property
Melanie
2011-06-02
1
-8
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+14
*
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Add PayPrice to serialization format Xml2
Melanie
2011-05-25
1
-1
/
+0
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-18
1
-9
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+1
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/
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*
First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-13
1
-9
/
+1
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*
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
2011-04-13
1
-1
/
+8
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-16
1
-1
/
+1
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*
Set filter to send proper rotations for root part
BlueWall
2011-02-13
1
-1
/
+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-07
1
-1
/
+2
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