Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster | Melanie | 2010-01-26 | 1 | -1/+11 |
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| * | Fix a problem where llDie() calls were sometimes leaving dead objects behind. | Justin Clark-Casey (justincc) | 2010-01-25 | 1 | -1/+11 |
| | | | | | | | | | | | | | | | | | | | | When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update. | ||||
* | | Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add ↵ | Kitto Flora | 2010-01-21 | 1 | -1/+17 |
| | | | | | | | | associated methods. | ||||
* | | Fixed an issue with PayPrice sometimes being shared between multiple objects | CasperW | 2010-01-20 | 1 | -1/+1 |
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* | | Merge branch 'master' into careminster | Melanie | 2010-01-11 | 1 | -17/+17 |
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| * | Whitespace cleanup | Melanie | 2010-01-11 | 1 | -17/+17 |
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* | | Merge branch 'master' into careminster | Melanie | 2010-01-11 | 1 | -0/+17 |
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| * | Adds llRotTarget and the events at_rot_target and not_at_rot_target. | Revolution | 2010-01-11 | 1 | -0/+17 |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-01-10 | 1 | -77/+195 |
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| * | Clean CRs from previous patch | Melanie | 2010-01-10 | 1 | -67/+67 |
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| * | Adds land collision events. | Revolution | 2010-01-10 | 1 | -10/+128 |
| | | | | | | | | | | | | CRs cleaned from patch Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-01-09 | 1 | -3/+3 |
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| * | Fixes prim to prim collision. | Revolution | 2010-01-09 | 1 | -3/+3 |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-01-09 | 1 | -45/+74 |
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| * | Fixes the Collision errors and adds more to llGetStatus | Revolution | 2010-01-07 | 1 | -45/+74 |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Solve conflict | Melanie | 2010-01-03 | 1 | -7/+0 |
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* | | Merge branch 'master' into careminster | Melanie | 2010-01-03 | 1 | -19/+26 |
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| * | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 1 | -21/+21 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-12-31 | 1 | -62/+265 |
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| * | Readds llCollisionFilter and adds llPassCollision. | Revolution | 2009-12-31 | 1 | -62/+265 |
| | | | | | | | | | | | | Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-31 | 1 | -271/+63 |
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| * | This patch caused serialization errors and needs to be reexamined | Melanie | 2009-12-31 | 1 | -271/+63 |
| | | | | | | | | | | | | Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-31 | 1 | -63/+271 |
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| * | [PATCH] Adds llCollisionFilter | Melanie | 2009-12-31 | 1 | -63/+271 |
| | | | | | | | | Thank you, Revolution. Applied with minor changes. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-22 | 1 | -1/+1 |
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| * | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 1 | -0/+12 |
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* | | Fix mantis #10 & #14 | Kitto Flora | 2009-12-19 | 1 | -23/+10 |
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* | | Fix prim linking bug, Manis #14 | Kitto Flora | 2009-12-15 | 1 | -2/+8 |
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* | | Correct AbsolutePosition calculation | KittoFlora | 2009-12-08 | 1 | -1/+2 |
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* | | Fix linked physical daughter prim position update. | KittoFlora | 2009-12-06 | 1 | -3/+14 |
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* | | Secnond revision of Sit and Stand for unscripted prims; Comment out | KittoFlora | 2009-12-05 | 1 | -0/+8 |
| | | | | | | | | spammy debug messages in Interregion.... | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-11-26 | 1 | -5/+0 |
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| * | Remove the old (Remoting) region crossing code. Fix the new code to | Melanie | 2009-11-26 | 1 | -5/+0 |
| | | | | | | | | | | | | | | | | | | | | pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work. | ||||
* | | Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim ↵ | CasperW | 2009-11-24 | 1 | -17/+21 |
| | | | | | | | | | | | | | | | | lock handler. This gives us: - Faster prim inventory actions. Multiple threads can read at once. - Fixes the known prim inventory thread locks - In the event of a thread lock occurring, it will usually self heal after sixty seconds with an error message in the console | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-11-23 | 1 | -1/+1 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-11-21 | 1 | -0/+4 |
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| * | * Fixes the second of two terse update issues. Physical objects should react ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+1 |
| | | | | | | | | normally again. | ||||
| * | * Fixes one of two terse update issues. There's still one left, but this ↵ | Teravus Ovares (Dan Olivares) | 2009-11-21 | 1 | -0/+3 |
| | | | | | | | | one fixes the situation where the object on the server is moving but no updates are being sent. | ||||
* | | Merge branch 'careminster' into tests | KittoFlora | 2009-11-16 | 1 | -92/+79 |
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| * | | - Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in ↵ | unknown | 2009-11-15 | 1 | -12/+6 |
| |/ | | | | | | | the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets | ||||
| * | * Removing the redundant SendPrimitiveTerseData.State field, it duplicates ↵ | John Hurliman | 2009-11-09 | 1 | -3/+1 |
| | | | | | | | | | | | | AttachPoint * LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces) | ||||
| * | Initialize SceneObjectPart.RotationOffset to Quaternion.Identity | John Hurliman | 2009-11-04 | 1 | -1/+1 |
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| * | Fixing race conditions in the SceneObjectPart properties | John Hurliman | 2009-11-02 | 1 | -56/+53 |
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| * | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 2009-11-02 | 1 | -13/+7 |
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| * | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 2009-10-29 | 1 | -1/+1 |
| | | | | | | | | | | * Change the PhysicsCollision callback for objects to send full contact point information. This will be used to calculate the collision plane for avatars * Send the physics engine velocity in terse updates, not the current force being applied to the avatar. This should fix several issues including crouching through the floor and walking through walls | ||||
| * | Always send a time dilation of 1.0 while we debug rubberbanding issues | John Hurliman | 2009-10-28 | 1 | -3/+2 |
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| * | * Standalone logins will now go through the sequence of "requested region, ↵ | John Hurliman | 2009-10-28 | 1 | -7/+8 |
| | | | | | | | | | | | | | | default region, any region" before giving up * Hip offset should have been added not subtracted (it's a negative offset). This puts avatar feet closer to the ground * Improved duplicate checking for terse updates. This should reduce bandwidth and walking through walls | ||||
| * | * Reduce the velocity tolerance on sending terse updates to avoid slowly ↵ | John Hurliman | 2009-10-28 | 1 | -1/+1 |
| | | | | | | | | | | | | drifting prims/avatars * Added contacts_per_collision to the ODE config section. This allows you to reduce the maximum number of contact points ODE will generate per collision and reduce the size of the array that stores contact structures | ||||
| * | Track timestamps when terse updates were last sent for a prim or avatar to ↵ | John Hurliman | 2009-10-28 | 1 | -1/+5 |
| | | | | | | | | avoid floating away forever until a key is pressed (deviates from SL behavior in a hopefully good way) | ||||
* | | Merge branch 'vehicles' into tests | KittoFlora | 2009-10-27 | 1 | -148/+170 |
|\ \ | |/ | | | | | | | | | | | Conflicts: OpenSim/Region/Physics/Manager/PhysicsActor.cs OpenSim/Region/Physics/OdePlugin/ODEPrim.cs |