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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (follow)
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* Adapt CM to the new CHANGED_OWNER handlingMelanie Thielker2010-05-031-0/+12
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* Merge branch 'master' into careminster-presence-refactorMelanie2010-03-301-10/+11
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| * Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake2010-03-191-1/+1
| | | | | | | | Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
| * Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake2010-03-191-9/+10
| | | | | | | | GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-181-50/+32
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| * Inconsistent locking of ScenePresence array in SceneGraph. Fixed by ↵Dan Lake2010-03-171-50/+32
| | | | | | | | | | | | eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class. This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-151-1/+2
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| * * Added a better check to the SimianGrid connectors to test if they are ↵John Hurliman2010-03-121-0/+1
| | | | | | | | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET
| * Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-1/+1
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* | Merge branch 'careminster' into careminster-presence-refactorMelanie2010-03-151-50/+12
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| * | RotLookAt repaired; debug msg cleanup.Kitto Flora2010-03-141-33/+2
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| * | Resolved mergeKitto Flora2010-03-121-45/+318
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| | * \ Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-03-061-29/+318
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| | | * | - implementing server 1.38 functionsunknown2010-03-061-0/+5
| | | | | | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
| * | | | Dynamics Integration Part 1Kitto Flora2010-03-111-1/+10
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* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-061-0/+5
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| * | | - implementing server 1.38 functionsunknown2010-03-061-0/+5
| | | | | | | | | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-041-14/+41
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| * | | compiler warnings revealed that public PlaySoundSlavePrims properties were ↵Justin Clark-Casey (justincc)2010-03-031-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | changing the wrong protected fields. correcting these may resolve the sound problems seen recently on the mailing list, though not guaranteed.
| * | | refactor: push sog.SendPartFullUpdate() down into sop where it better belongsJustin Clark-Casey (justincc)2010-03-031-12/+39
| | |/ | |/| | | | | | | no functional changes
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-03-031-29/+313
|\ \ \ | |/ / | | / | |/ |/| This brings careminster on the level of master. To be tested
| * Formatting cleanup.Jeff Ames2010-02-151-1/+1
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| * Revolution is on the roll again! :)Revolution2010-02-141-28/+312
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* | Allow particles and texture anims to be persisted to XML. This behaviour is ↵CasperW2010-02-251-2/+0
| | | | | | | | expected.
* | Merge branch 'master' into careminsterMelanie2010-02-081-3/+7
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| * minor: one method docJustin Clark-Casey (justincc)2010-02-041-3/+7
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* | Merge branch 'master' into careminsterMelanie2010-02-041-0/+9
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| * Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-02-031-3/+3
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| * | add an IsRoot property to sopJustin Clark-Casey (justincc)2010-02-031-0/+9
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* | | Merge branch 'master' into careminsterMelanie2010-02-031-3/+8
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-02-031-0/+5
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| | * minor: add method doc to sop.SetScriptEvents()Justin Clark-Casey (justincc)2010-02-021-0/+5
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| * | allow terrain collision events after regular collision checkradams12010-02-031-3/+3
| |/ | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-02-021-0/+192
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| * minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)2010-02-011-2/+2
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| * move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-1/+1
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| * remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)2010-02-011-4/+4
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| * Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)2010-02-011-0/+192
| | | | | | | | callers can use it
* | Merge branch 'master' into careminsterMelanie2010-01-261-1/+11
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| * Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)2010-01-251-1/+11
| | | | | | | | | | | | | | | | | | | | When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
* | Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add ↵Kitto Flora2010-01-211-1/+17
| | | | | | | | associated methods.
* | Fixed an issue with PayPrice sometimes being shared between multiple objectsCasperW2010-01-201-1/+1
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* | Merge branch 'master' into careminsterMelanie2010-01-111-17/+17
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| * Whitespace cleanupMelanie2010-01-111-17/+17
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* | Merge branch 'master' into careminsterMelanie2010-01-111-0/+17
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| * Adds llRotTarget and the events at_rot_target and not_at_rot_target.Revolution2010-01-111-0/+17
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-01-101-77/+195
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| * Clean CRs from previous patchMelanie2010-01-101-67/+67
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| * Adds land collision events.Revolution2010-01-101-10/+128
| | | | | | | | | | | | CRs cleaned from patch Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into careminsterMelanie2010-01-091-3/+3
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