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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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SceneObjectPart.cs
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Author
Age
Files
Lines
*
fix mantis 7733, reverting setting of IsAttachment on first call to full chec...
UbitUmarov
2015-10-29
1
-3
/
+4
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
1
-1
/
+1
*
Renamed the namespaces too
Diva Canto
2015-08-30
1
-1
/
+1
*
Removed unused variable
Oren Hurvitz
2015-08-03
1
-2
/
+0
*
Add an option to processes physics collisions using FireAndForget.
Robert Adams
2015-08-02
1
-3
/
+31
*
SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.
dahlia
2015-06-10
1
-16
/
+6
*
Add NaN and Infinity tests for SOP Velocity and Acceleration setters.
dahlia
2015-02-16
1
-5
/
+13
*
Use a boolean flag to signal lookat is running instead of Quaternion.Identity...
dahlia
2015-02-16
1
-4
/
+10
*
Filter NaN and Infinity values at SOP AngularVelocity setter
dahlia
2015-02-16
1
-1
/
+6
*
llLookAt() strength parameter should slow rotation as it is increased. Thanks...
dahlia
2015-02-07
1
-2
/
+2
*
llLookAt(): reduce and clamp strengh to reduce probability of overshoot
dahlia
2015-02-07
1
-2
/
+5
*
llLookAt() and llRotLookAt(): all orientation updates now done via angular ve...
dahlia
2015-02-06
1
-17
/
+28
*
Manage Angular Velocity during llLookAt() rotation of physical objects
dahlia
2015-02-05
1
-1
/
+11
*
Set angular velocity in physics actor in SceneObjectPart.AngularVelocity sett...
dahlia
2015-02-05
1
-1
/
+7
*
If [Permissions] serverside_object_permissions = false or the undocumented pr...
Justin Clark-Casey (justincc)
2015-01-21
1
-1
/
+4
*
refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance ...
Justin Clark-Casey
2014-11-19
1
-2
/
+2
*
Remove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s...
Justin Clark-Casey
2014-11-19
1
-3
/
+0
*
Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
2014-09-12
1
-11
/
+20
*
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
2014-08-29
1
-17
/
+1
*
Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
2014-08-29
1
-1
/
+1
*
fixed object-collision issue after uncheck phantom-flag
tglion
2014-04-04
1
-0
/
+2
*
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
2014-04-03
1
-14
/
+14
*
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
2014-04-03
1
-0
/
+6
*
Rewrite of mega-region code to use new form of border checking.
Robert Adams
2014-02-15
1
-6
/
+3
*
Refactored setting permissions when rezzing items: use the same function when...
Oren Hurvitz
2014-01-10
1
-0
/
+58
*
Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
1
-10
/
+0
*
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
1
-1
/
+1
*
After finishing to edit an attachment, let other avatars see the changes. (Th...
Oren Hurvitz
2013-10-17
1
-1
/
+2
*
BulletSim: remove chatty debug message from previous commit.
Robert Adams
2013-09-11
1
-3
/
+3
*
BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
2013-09-11
1
-0
/
+20
*
Change collision logic in SceneObjectPart so land_collision will happen.
Robert Adams
2013-09-09
1
-6
/
+3
*
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
2013-08-20
1
-2
/
+3
*
Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in...
Justin Clark-Casey (justincc)
2013-07-13
1
-8
/
+12
*
Centralize duplicated code in SceneObjectPart for subscribing to
Robert Adams
2013-07-11
1
-54
/
+43
*
minor: remove mono compiler warnings related to keyframe code
Justin Clark-Casey (justincc)
2013-07-08
1
-2
/
+0
*
Try to normalize the creatorData of scene object parts with the trailing '/'....
Diva Canto
2013-07-06
1
-0
/
+4
*
* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ...
teravus
2013-06-11
1
-2
/
+3
*
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
2013-06-06
1
-0
/
+15
*
Fix issue where llSetPayPrice on either one of a clone prim in the same OpenS...
Justin Clark-Casey (justincc)
2013-05-24
1
-0
/
+2
*
Implement llSetSoundQueueing().
Justin Clark-Casey (justincc)
2013-05-22
1
-1
/
+9
*
Materials-capable viewers send ImageUpdate packets when updating materials th...
dahlia
2013-04-19
1
-11
/
+35
*
Allow changes to TextureEntry to propagate to viewers when MaterialID changes
dahlia
2013-04-17
1
-0
/
+2
*
Fix minor race condition in SOP.SitTargetOrientationLL where inconsistent val...
Justin Clark-Casey (justincc)
2013-04-03
1
-11
/
+2
*
Use consistent GroupPosition value Make SOP.UpdateGroupPosition() rather than...
Justin Clark-Casey (justincc)
2013-04-03
1
-5
/
+6
*
fix minor race condition in SOP.SitTargetPositionLL where inconsistency could...
Justin Clark-Casey (justincc)
2013-04-03
1
-1
/
+1
*
minor: Make SOP.UpdateOffset() more consistent by checking against the same o...
Justin Clark-Casey (justincc)
2013-04-03
1
-7
/
+7
*
Fix minor race condition where SOP.GetGeometricCenter() and GetCenterOfMass()...
Justin Clark-Casey (justincc)
2013-04-02
1
-4
/
+4
*
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
2013-03-31
1
-7
/
+22
*
Fix bug where CHANGED_REGION and/or CHANGED_TELEPORT weren't firing for scrip...
Justin Clark-Casey (justincc)
2013-03-29
1
-0
/
+4
*
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
2013-03-26
1
-0
/
+1
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