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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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SceneObjectPart.cs
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Merge branch 'master' into careminster
Melanie
2013-03-14
1
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+21
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Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since this...
Justin Clark-Casey (justincc)
2013-03-13
1
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+0
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Add prototype dynamic objects map for scene object parts
Justin Clark-Casey (justincc)
2013-03-13
1
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+22
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Merge branch 'master' into careminster
Melanie
2013-03-11
1
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+17
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* Apparently, sometimes texture entries come in from the wire with no default...
teravus
2013-03-08
1
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+17
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* Separate two if trees that got merged into one if tree with borked logic.
teravus
2013-03-06
1
-2
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+25
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Merge branch 'master' into careminster
Melanie
2013-02-15
1
-1
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+5
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Add EventManager events triggered when a SOP is added or removed
Robert Adams
2013-02-14
1
-0
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+2
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Merge branch 'master' into careminster
Melanie
2013-02-07
1
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+20
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Actually plumb the new values to physics.
Melanie
2013-02-07
1
-0
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+20
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Add some more code from Avination. This changes physics actor stuff around
Melanie
2013-02-07
1
-37
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+152
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Plumb the path from the client to the extra physics params and back
Melanie
2013-02-07
1
-0
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+1
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Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2013-02-07
1
-50
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+6
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Add plumbing for physics properties to get to the physics engine.
Robert Adams
2013-02-07
1
-6
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+50
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Rename "Bounciness" to "Restitution"
Melanie
2013-02-07
1
-3
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+3
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Partial port of Avination's support for the new physics parameters.
Melanie
2013-02-06
1
-3
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+93
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Rename Bounciness to Restitution
Melanie
2013-02-07
1
-3
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+3
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Merge branch 'master' into careminster
Melanie
2013-02-06
1
-1
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+1
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Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
2013-02-06
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-02-05
1
-0
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+9
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Added DynAttrs to the serialized XML format of prims. When copying prims, use...
Oren Hurvitz
2013-01-25
1
-0
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+2
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Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
2013-01-25
1
-2
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+2
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Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite
Justin Clark-Casey (justincc)
2013-01-25
1
-1
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+8
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Merge branch 'master' into careminster
Melanie
2013-01-25
1
-0
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+1
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* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2013-01-23
1
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+1
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2013-01-23
1
-1
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+1
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Merge branch 'avination'
Melanie
2013-01-19
1
-1
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+1
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dont send a full grp update on stopmovetotarget. just a rootpart terse
UbitUmarov
2013-01-16
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-01-23
1
-12
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+0
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Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
1
-0
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+10
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Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster
Melanie
2013-01-16
1
-3
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+3
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Fix exception reporting in SceneObjectPart so it logs what the exception is r...
Robert Adams
2013-01-11
1
-2
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+2
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Merge branch 'avination' into careminster
Melanie
2013-01-13
1
-9
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+18
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update the last information sent in terse updates where they are sent to all
UbitUmarov
2013-01-11
1
-10
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+19
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Merge branch 'avination' into careminster
Melanie
2013-01-10
1
-1
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+1
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Change IsRoot to use ReferenceEquals to prevent operator == messiness
Melanie
2013-01-09
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2013-01-04
1
-40
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+39
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Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
1
-40
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+39
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Merge branch 'master' into careminster
Melanie
2012-12-21
1
-6
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+6
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Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
2012-12-18
1
-6
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+6
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Merge branch 'master' into careminster
Melanie
2012-12-16
1
-3
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+6
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minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
1
-2
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+5
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Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
1
-1
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+2
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Merge branch 'avination' into careminster
Melanie
2012-11-04
1
-1
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+1
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Make sure we're not accessing a physics scene if we're not in one yet.
Melanie
2012-10-30
1
-1
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+1
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Put back the collision sound shim into SOP
Melanie
2012-10-30
1
-0
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+29
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Merge branch 'master' into careminster
Melanie
2012-10-30
1
-152
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+0
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shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-1
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+1
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moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-79
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+9
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fixing a bug in SceneObjectPart.SendSound where sounds would always come from...
SignpostMarv
2012-10-29
1
-9
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+8
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