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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Framework
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Scenes
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SceneObjectPart.cs
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Commit message (
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Author
Age
Files
Lines
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Fix phantom and temp flags not taking
Melanie
2011-12-06
1
-0
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+8
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Serialize the Volume Detect field
Melanie
2011-12-05
1
-2
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+1
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Merge branch 'bigmerge' of ssh://melanie@3dhosting.de/var/git/careminster int...
Melanie
2011-12-05
1
-39
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+40
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Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
-39
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+40
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Merge branch 'master' into bigmerge
Melanie
2011-12-05
1
-1
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+7
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Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
-7
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+5
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
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+9
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
1
-29
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+8
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Chain SOP constructors together rather than having copy/paste code
Justin Clark-Casey (justincc)
2011-11-21
1
-14
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+5
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refactor: Make SOP.Description an automatic property
Justin Clark-Casey (justincc)
2011-11-21
1
-6
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+3
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Remove unused PhysicsActor.SOPDescription
Justin Clark-Casey (justincc)
2011-11-21
1
-11
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-17
1
-1
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+5
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
1
-1
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+5
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Merge branch 'master' into bigmerge
Melanie
2011-11-14
1
-56
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+12
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Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
2011-11-11
1
-56
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+12
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Merge branch 'master' into bigmerge
Melanie
2011-11-11
1
-247
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+236
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In SOP, replaced many references to private members with the public properties
Dan Lake
2011-11-10
1
-243
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+233
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Merge branch 'master' into bigmerge
Melanie
2011-11-10
1
-18
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+9
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
1
-18
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+9
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Merge branch 'master' into bigmerge
Melanie
2011-11-05
1
-2
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+10
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Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
1
-2
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+10
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Merge branch 'master' into bigmerge
Melanie
2011-11-04
1
-9
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+9
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
1
-4
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+4
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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
1
-10
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+10
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Merge branch 'master' into bigmerge
Melanie
2011-11-03
1
-54
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+53
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-50
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+51
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Merge branch 'master' into bigmerge
Melanie
2011-10-30
1
-5
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+20
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-10-28
1
-6
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+3
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fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...
Justin Clark-Casey (justincc)
2011-10-28
1
-5
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+20
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Merge branch 'master' into bigmerge
Melanie
2011-10-27
1
-6
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+5
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Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
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+3
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Fix a bug I introduced yesterday in ODE physics where prim scripts would only...
Justin Clark-Casey (justincc)
2011-10-27
1
-0
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-10-26
1
-8
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+6
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Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-4
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+0
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For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-4
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+6
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Merge commit '62a63f834b7cc056ee37c396034d0e268f66b4a8' into bigmerge
Melanie
2011-10-25
1
-5
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+3
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refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
2011-10-17
1
-5
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+3
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Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
Melanie
2011-10-25
1
-3
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+1
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Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
2011-10-17
1
-2
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+0
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Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
Melanie
2011-10-25
1
-33
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+8
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fetch physical_prim switch from [Startup] config from inside scene, as is don...
Justin Clark-Casey (justincc)
2011-10-15
1
-34
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+8
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Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmerge
Melanie
2011-10-25
1
-4
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+4
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remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-10-15
1
-4
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+4
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Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmerge
Melanie
2011-10-25
1
-1
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+6
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Restore [Startup] physical_prim flag which can stop any prims being subject t...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
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+6
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Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmerge
Melanie
2011-10-25
1
-4
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+0
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remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ...
Justin Clark-Casey (justincc)
2011-10-15
1
-4
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+0
*
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Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmerge
Melanie
2011-10-25
1
-27
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+21
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refactor: Remove redundant code in SOP.UpdatePrimFlags()
Justin Clark-Casey (justincc)
2011-10-15
1
-27
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+21
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Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
Melanie
2011-10-25
1
-5
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+17
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