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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectPart.cs
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Author
Files
Lines
2010-06-20
Update all clients sitting on a linkset if a child prim is moved. This preven...
Tom Grimshaw
1
-0
/
+6
2010-06-19
Hunting for the problem in #4777
Diva Canto
1
-0
/
+4
2010-06-14
Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat positio...
Melanie Thielker
1
-14
/
+0
2010-06-14
Revert "D.U.H."
Melanie Thielker
1
-1
/
+1
2010-06-14
Revert "Try it witht he root prim"
Melanie Thielker
1
-1
/
+1
2010-06-14
Report current position instead of position at the time we sat down
Melanie Thielker
1
-1
/
+1
2010-06-13
Try it witht he root prim
Melanie Thielker
1
-1
/
+1
2010-06-13
D.U.H.
Melanie Thielker
1
-1
/
+1
2010-06-13
Try to make prims stop moving. Reset velocity, etc, unconditionally. Although
Melanie Thielker
1
-1
/
+1
2010-06-13
Actually update the SP. EXPERIMENTAL
Melanie Thielker
1
-0
/
+6
2010-06-13
Introduce SOP.UpdateSitters() to update sitting avatars' chat position if
Melanie Thielker
1
-0
/
+8
2010-06-01
Change the handling of CreateSelected. Only send it on real creation, not
Melanie Thielker
1
-1
/
+2
2010-06-01
Change the handling of CreateSelected. Only send it on real creation, not
Melanie Thielker
1
-1
/
+2
2010-05-31
Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
1
-1
/
+8
2010-05-31
Fix create selection getting overwritten by multiple updates for the same prim.
Melanie Thielker
1
-1
/
+8
2010-05-29
Implement suspended updates - When an operation is occurring on lots of prims...
Tom Grimshaw
1
-2
/
+6
2010-05-28
Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ...
Justin Clark-Casey (justincc)
1
-2
/
+5
2010-05-24
Change the way alpha is interpreted on prim text. Manris #4723
Melanie
1
-1
/
+1
2010-05-12
* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
1
-13
/
+23
2010-05-03
Adapt CM to the new CHANGED_OWNER handling
Melanie Thielker
1
-0
/
+12
2010-03-19
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
1
-1
/
+1
2010-03-19
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
1
-9
/
+10
2010-03-17
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
1
-50
/
+32
2010-03-14
RotLookAt repaired; debug msg cleanup.
Kitto Flora
1
-33
/
+2
2010-03-12
* Added a better check to the SimianGrid connectors to test if they are enabl...
John Hurliman
1
-0
/
+1
2010-03-11
Dynamics Integration Part 1
Kitto Flora
1
-1
/
+10
2010-03-10
Formatting cleanup. Add copyright notices.
Jeff Ames
1
-1
/
+1
2010-03-06
- implementing server 1.38 functions
unknown
1
-0
/
+5
2010-03-06
- implementing server 1.38 functions
unknown
1
-0
/
+5
2010-03-03
compiler warnings revealed that public PlaySoundSlavePrims properties were ch...
Justin Clark-Casey (justincc)
1
-2
/
+2
2010-03-03
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
Justin Clark-Casey (justincc)
1
-12
/
+39
2010-02-25
Allow particles and texture anims to be persisted to XML. This behaviour is e...
CasperW
1
-2
/
+0
2010-02-15
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-02-14
Revolution is on the roll again! :)
Revolution
1
-28
/
+312
2010-02-04
minor: one method doc
Justin Clark-Casey (justincc)
1
-3
/
+7
2010-02-03
add an IsRoot property to sop
Justin Clark-Casey (justincc)
1
-0
/
+9
2010-02-03
allow terrain collision events after regular collision check
radams1
1
-3
/
+3
2010-02-02
minor: add method doc to sop.SetScriptEvents()
Justin Clark-Casey (justincc)
1
-0
/
+5
2010-02-01
minor: rename GetScriptPrimType() to GetPrimType()
Justin Clark-Casey (justincc)
1
-2
/
+2
2010-02-01
move hollow sphere faces bug back up to LSL_Api.cs
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-02-01
remove now duplicated shape code from LSL_Api.cs
Justin Clark-Casey (justincc)
1
-4
/
+4
2010-02-01
Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ...
Justin Clark-Casey (justincc)
1
-0
/
+192
2010-01-25
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
1
-1
/
+11
2010-01-21
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...
Kitto Flora
1
-1
/
+17
2010-01-20
Fixed an issue with PayPrice sometimes being shared between multiple objects
CasperW
1
-1
/
+1
2010-01-11
Whitespace cleanup
Melanie
1
-17
/
+17
2010-01-11
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
Revolution
1
-0
/
+17
2010-01-10
Clean CRs from previous patch
Melanie
1
-67
/
+67
2010-01-10
Adds land collision events.
Revolution
1
-10
/
+128
2010-01-09
Fixes prim to prim collision.
Revolution
1
-3
/
+3
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