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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectPart.cs
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2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-19
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
1
-20
/
+60
2012-05-19
modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
1
-16
/
+29
2012-05-17
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
1
-16
/
+4
2012-05-17
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
1
-3
/
+6
2012-05-17
default collision sounds. Incomplete, untested, needs revision
UbitUmarov
1
-1
/
+1
2012-05-16
collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
1
-1
/
+36
2012-05-16
Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
1
-4
/
+13
2012-05-15
Fix issue where loading OARs could sometimes result in link numbers being reo...
Justin Clark-Casey (justincc)
1
-1
/
+12
2012-05-15
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
1
-2
/
+5
2012-05-15
sop colisions don't play sounds on volume detectors
UbitUmarov
1
-1
/
+1
2012-05-15
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
1
-48
/
+118
2012-05-14
Add another null check to Melanie's last commit. Seems to eliminate sqlite er...
dahlia
1
-1
/
+1
2012-05-15
Guard against null root part on SQLite. This really needs to be fixed so SQLite
Melanie
1
-1
/
+1
2012-05-15
Try to fix sqlite breakage
Melanie
1
-0
/
+3
2012-05-15
Port the mel/dahlia fix
Melanie
1
-0
/
+3
2012-05-15
don't send colision events to volume detectors
UbitUmarov
1
-1
/
+2
2012-05-15
Port Avination's collision fixes to core.
Melanie
1
-501
/
+181
2012-05-15
Fix an omission
Melanie
1
-1
/
+1
2012-05-14
Completely revamp collision handling. Now works as it is supposed to.
Melanie
1
-501
/
+171
2012-05-09
Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
1
-7
/
+9
2012-05-02
Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
1
-0
/
+3
2012-04-28
fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
1
-3
/
+37
2012-04-22
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
1
-3
/
+6
2012-04-21
Add regression test for prim status when root prim in a new linkset is non-ph...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-04-21
Add TestSetPhysics() to SOP status tests
Justin Clark-Casey (justincc)
1
-3
/
+6
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
1
-0
/
+14
2012-04-19
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
1
-11
/
+28
2012-04-09
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
1
-9
/
+20
2012-04-09
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
1
-263
/
+147
2012-04-07
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-04-07
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-04-06
refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
1
-10
/
+1
2012-04-06
Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
1
-3
/
+13
2012-04-04
minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...
UbitUmarov
1
-35
/
+31
2012-04-04
remove more merge artefacts
UbitUmarov
1
-10
/
+3
2012-04-04
reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
1
-1
/
+1
2012-04-03
Fix the last merge artefacts
Melanie
1
-4
/
+5
2012-04-03
Fix more merge artefacts
Melanie
1
-3
/
+3
2012-04-03
Remove duplicate implementation of Material { get; set; }
Melanie
1
-14
/
+0
2012-04-03
Fix merge artefacts
Melanie
1
-1
/
+1
2012-04-03
remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
1
-57
/
+74
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
1
-91
/
+116
2012-03-21
fix a bad reset of shapetype on pbshape change, added missing checksculpload...
UbitUmarov
1
-7
/
+10
2012-03-21
Changes of PrimShapeType should now work with UbitOde ( almost untested )
UbitUmarov
1
-17
/
+26
2012-03-21
Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
1
-0
/
+2
2012-03-20
Cover the case where prims are loaded and ParentGroup is not yet set
Melanie
1
-5
/
+10
2012-03-20
add some more notifications about changes on physical parameters ( still inc...
UbitUmarov
1
-10
/
+9
2012-03-20
Cause prims to be saved if extra physics parameters are changed
Melanie
1
-0
/
+5
2012-03-16
some more work on costs
UbitUmarov
1
-0
/
+62
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